Comment by kpxxx

8 years ago

> MS was probably worse.

Not that this counters anything you said nor that relevant to this topic, but as a nerd I am genuinely curious if this was true. I used to write lowlat audio stuff for iOS so I was well aware of the situation Android vs iOS (and because of my large interest in audio Android in general always makes me puke in my mouth a little -- like it is one of those neat little hidden indicators that while Apple is a hardware company, Google is fundamentally an ad company -- they really don't give a shit other than prioritizing ad delivery).

Anyway, Windows itself obviously has solid low-lat audio services, was it really that bad in the mobile stuff?

Not knowing much about the topic (but knowing a lot of an adjacent topic of getting NDK working for video+cv on Android) -- sometimes it comes down to documentation, existing examples, StackOverflow content, etc. Even if it is possible, if it isnt well documented, it doesnt matter.