Comment by Jare

9 years ago

That was mindblowing at the time. We thought we were being cool with our "Comanche engine using ripped Comanche terrain" on Heartquake https://youtu.be/LLsRBbFOa3k?t=1m39s but Mars was amazing.

p.s. yeah we edited the terrain to hide the signature pyramid :)

Yeah, the maps of Comanche were just run-length encoded and it took me an evening to reverse-engineer it. Nice to know, that I am not the only one who were able to extract them.

But even without the pyramid it is very obvious, that these maps in your demo were from the game Comanche.

  • Hehe you're going to laugh at me - I just played the game, exited back to DOS and dumped all RAM to a file. I had already written a relatively popular tool to explore files visually (dump every N bytes to a pixel, with W pixels per line and S stride), so it was trivial to find the raw maps. :)

I remember heartquake! I could probably play the credits part of the music by memory. I never realized the terrain was the actual comanche terrain.