Comment by edanm

16 years ago

I'm no mutant (and certainly not a a merry one), but I got a lot of use out of it. And I certainly didn't invest a lot of time into "figuring it out", I just used it in the simplest way I could, which is create new waves, talk to people on them, and that's it.

This proves, imo, that it wasn't a failure of product, but of marketing. Most people opened Wave and had no idea what to expect and no idea what to do with it, which led them to believe it was an "inscrutable mess". If I'd have shown you Wave without all the hoopla that Google used, I'd have said "here's a tool for project collaboration. Open a new topic whenever you want to talk about it, then all the team members can add/edit content and everyone can see it live, and it just works!". And I think then you would both a) understand it immediately, and b) understand whether it is of value to you.

Google set up such different expectations for it that it's no wonder people didn't "get it".

This proves, imo, that it wasn't a failure of product, but of marketing.

The fact that you personally found it useful doesn't, in itself, prove that it was a failure of marketing although, presumably, it proves you found it useful.

I know I didn't just look at it and close the window, completely not understanding what it was about. I understand what it is about, I just think it's bad. It has a dreadful UI and massive overlaying of concepts and features without much coherence. Just as an example, one superficial but reasonably accurate sign of clunky, ill-thought-out design is the presence of made-up terminology - wave has this in spades, what with the waves and the wavelets and the blips. These are fundamental usability problems - they can't be fixed by marketing.