Comment by curiousgal

8 years ago

And it also charges you 100$ a year plus half of what you earn on their app store.

*30%

Microsoft's revenue split for the Windows Store is an identical 30%[0] (in most cases). There is, of course, the benefit of not having to pay any annual registration fees on Microsoft's platform.

[0]: https://docs.microsoft.com/en-us/legal/windows/agreements/ap...

  • Negative. They just announced that developers will receive 95% of revenue for non-games when customers purchase via a deep link, or 85% when its purchased through a discovery mechanism Microsoft provides [1]. Going into affect later this year.

    [1] https://blogs.windows.com/buildingapps/2018/05/07/a-new-micr...

    • That's good to know. This only applies to what Microsoft calls "consumer non-gaming apps", however. Games and presumably what Microsoft considers professional apps are still subject to the existing fee structure.

      For the time being, my comment stands.

That’s only for access to their store. Microsoft is much the same when it comes to the Windows store.

If you want to write apps for macOS and distribute them yourself you can do so with no cost.