Comment by Ajedi32
7 years ago
No, the video doesn't contain any additional explanation; it's just an example of a real-world implementation of the idea in Oculus's VR interface.
I couldn't find any additional information on why they didn't choose a sphere, though perhaps it has something to do with the additional distortion that would be created by bending the UI in two directions at the same time.
No comments yet
Contribute on Hacker News ↗