Comment by lillesvin
6 years ago
> So it's creating a whole new genre of runs that simply isn't about execution anymore.
This sounds to me like a variant of "using glitches/sequence breaks isn't how the devs intended it to be played".
Arguably, setting up for these glitches and exploiting them in real-time (i.e. not TAS) using only a controller is still "execution".
Sure. I meant in the sense that if you just said execution without context, you'd simply expect that we'd be talking about mastering inputs. This requires a body of knowledge established completely outside of the game itself.