Comment by Jonanin
6 years ago
To play devil's advocate: historically, VR apps like VRChat have had an absolutely massive "4chan" problem. Harassment, bullying, vulgarity, NSFW/NSFL content, viral memes, brigading, etc. The gender disparity is also alarming (like 90%+ men!). Many feel unwelcome.
I think Facebook wants to make VR fun and appropriate for everyone. One way to do that is to tie in people's real identities. Facebook threads aren't great, but they are better than twitter threads, and A LOT better than interactions in VRChat.
Jonanin, what is your name? Where do you live? What is your current street address? Where do your parents live, and what is their phone number? How about your kids?
I’m asking rhetorically. All this info and more is available to anyone with a full name and photograph via people-finder sites like Spokeo and SocialCatfish, which is exactly what Facebook accounts with a “real name policy” expose to the world. Using this info, any anonymous troll who you tick off in a VR game can send a SWAT team to your house, or tie up your phone lines, or harass your family and employer, or attempt to do you real physical harm. The Internet creates an extreme asymmetry of power between the abuser and the abused, and there are lots of unstable abusers out there with nothing more exciting to do than make your life hell.
The Mark Zuckerbergs and Larry Pages of the world live in gated communities with many layers of people between them and the world, so they don’t care about any of this.
I think this is a reasonable argument for requiring accounts / checks for specific social apps in VR.
But a VR headset is not a chat device any more than a keyboard is a chat device. It's a general I/O device that can be used for all sorts of experiences, including single-user ones.
Isn't that better solved by individual accounts for each game and some moderation? I've never had problems in VRChat, though I didn't find it much fun either.
FWIW, I have a few fakebook accounts, with names like Nopey Nofookinwae, and they're still active... Never bought anything from Oculus Store, though.
Facebook is really shooting themselves in the foot here, imo.
Honestly I'd rather everybody got used to rude people on the internet