Comment by raphlinus
5 years ago
Output dependent feedback is another good way to get creamy, evenly dispersed dots in highlight and shadow areas:
5 years ago
Output dependent feedback is another good way to get creamy, evenly dispersed dots in highlight and shadow areas:
> Output dependent feedback
Wow, didn't know about that. It sounds quite similar to the more recent "electrostatic halftoning" algorithm by Weickert et al, that apparently does not cite your work:
https://www.mia.uni-saarland.de/Research/IP_Halftoning.shtml
Pretty shameless Raph :P
I'm trying to figure out whether this is a compliment, a criticism, or both. When topics related to 2D graphics come up, there's a fair chance I've done some relevant work in the area. I plan to continue shamelessly hawking my results, as that's an important part of a research pipeline :)
Please continue hawking relevant papers. This is the perfect place to do it.
Well, I hadn’t heard of it, so I’ll read this tomorrow :D Thanks for sharing.