Comment by buffington
5 years ago
You reacting to something is not the same as reacting + seeing the rendered frame.
There's an entire chain of things that contribute to latency, and network latency is only one part of that chain.
From what I've experienced on a pretty normal, non-optimized wifi connection (meaning I just plugged a cheap TP Link router in and did nothing to its default settings), I don't notice the latency that Stadia contributes making any difference compared to whatever amount of latency I get on my capable PC.
That's not to say network latency doesn't matter. It matters a lot to pro CS:GO players, for example, (who have reaction times in the 130-300ms range, for what it's worth). Those players are will to pay for high poll rate mice to shave off a few milliseconds from input latency, or build $5k+ machines stuff with insanely fast CPUs and GPUs, with $2k+ monitors with 1ms latency.
But Stadia isn't for that kind of game play.
Like I said in another comment, the talk around streaming games is almost identical to people who scoffed at services like Netflix when they first started streaming. You had Laserdisc nerds freaking out about how the streaming would produce compression artifacts, and people like Mark Cuban saying that people were crazy to think streaming video was the way to go, (all while pitching his HD satellite service).
Having used Stadia as a "normal" person might, I'm certain that in the not too distant future, streaming based gaming services will be as mainstream as Netflix is today. Despite whatever compromises it has to make.
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