Comment by pilif
5 years ago
> This online gamemode alone made $1 billion in 2017 alone.
which of course goes to show that at least from a business side, this issue is completely inconsequential and all resources should be used to push for more monetization (and thus adding to the problem by adding more items to the JSON file) rather than fixing this issue, because, clearly, people don't seem to mind 6 minutes loading time.
I'm being snarky here, yes, but honestly: once you make $1 billion per year with that issue present, do you really think this issue matters at all in reality? Do you think they could make $1+n billion a year with this fixed?
The bigger the scale the bigger a few percentage point improvement would be worth. I would generally think if you're at 1bn in revenue you should devote 1%+ percentage points of your workforce towards finding low hanging fruit like this. If 1% of employees deployed to find issues that, when fixed, yield 2% improvement in revenue thats likely a winning scenario
This is losing them money. If they fixed the issue they absolutely would get $1+n billion instead of just $1 billion and that n alone is big enough to pay multiple years worth of 6 digit salaries just to fix this single bug.