Comment by TeMPOraL

4 years ago

> If the market of tinkerers was big enough 20 years ago, it's more than big enough now

It isn't, because the momentum is with big vendors, and big vendors look at economies of scale. Doesn't matter if "tinkerer's market" is 10x as big as it was 20 years ago, when "grandpa's market" is now 100x bigger than that, an every marginal unit of effort is better spent on that than on catering to power users.

> and the GPU shortage kind of proves that.

It doesn't prove the tinkerer's market grew, it's a result of being able to use GPUs to turn electricity directly into money. It's not tinkerers who buy them, it's the business-savvy people. Tinkerers' role is to handle setup.

> It's also an all-or-nothing fallacy -- nobody can protect all financial victims, and restricting the tech device market is probably one of the least effective ways to try.

It's not a fallacy, and it is effective. That's why everyone is doing it. That's why, for example, smartphones are locked down tight and the ecosystem shuns attempts at unlocking them. The pressure is everywhere. Even if the phone vendor lets you root it, your banking app will try to detect it and refuse to run.

> There are much better chokepoints for combatting both malware and fraud than the sanitized amusement park experience.

Can you name some? Because as much as I hate the "sanitized amusement park experience" trend, I honestly can't think of an alternative approach that would work. Past a certain point, security and usability are mutually exclusive - the features needed to protect you from someone impersonating you, or to protect you from getting tricked into self-pwning, are directly restricting what you can do on your own device.