← Back to context Comment by kevingadd 4 years ago I can confirm that when the article was written, bad SSAO was everywhere :-) 7 comments kevingadd Reply Agentlien 4 years ago In games where I've worked as a graphics programmer we have mainly used SSAO solutions such as HBAO and GTAO.I wasn't really a fan of AO during the original craze but I really like these modern screen space versions. tobr 4 years ago For anyone else who was not born with the ability to instantly know what an acronym stands for, it appears that HBAO is horizon-based ambient occlusion while GTAO is ground-truth ambient occlusion. Agentlien 4 years ago Yes, sorry, that is correct. I guess we all get blind to the jargon we use in our daily lives.For anyone interested the original GTAO article[0] is very well written and gives a really good insight into how these techniques work[0]: http://iryoku.com/downloads/Practical-Realtime-Strategies-fo... avazhi 4 years ago Is this the Quantum Foam wallpaper you were talking about awhile ago?https://512pixels.net/downloads/os9-5k/Quantum-Foam.jpg 3 replies →
Agentlien 4 years ago In games where I've worked as a graphics programmer we have mainly used SSAO solutions such as HBAO and GTAO.I wasn't really a fan of AO during the original craze but I really like these modern screen space versions. tobr 4 years ago For anyone else who was not born with the ability to instantly know what an acronym stands for, it appears that HBAO is horizon-based ambient occlusion while GTAO is ground-truth ambient occlusion. Agentlien 4 years ago Yes, sorry, that is correct. I guess we all get blind to the jargon we use in our daily lives.For anyone interested the original GTAO article[0] is very well written and gives a really good insight into how these techniques work[0]: http://iryoku.com/downloads/Practical-Realtime-Strategies-fo... avazhi 4 years ago Is this the Quantum Foam wallpaper you were talking about awhile ago?https://512pixels.net/downloads/os9-5k/Quantum-Foam.jpg 3 replies →
tobr 4 years ago For anyone else who was not born with the ability to instantly know what an acronym stands for, it appears that HBAO is horizon-based ambient occlusion while GTAO is ground-truth ambient occlusion. Agentlien 4 years ago Yes, sorry, that is correct. I guess we all get blind to the jargon we use in our daily lives.For anyone interested the original GTAO article[0] is very well written and gives a really good insight into how these techniques work[0]: http://iryoku.com/downloads/Practical-Realtime-Strategies-fo... avazhi 4 years ago Is this the Quantum Foam wallpaper you were talking about awhile ago?https://512pixels.net/downloads/os9-5k/Quantum-Foam.jpg 3 replies →
Agentlien 4 years ago Yes, sorry, that is correct. I guess we all get blind to the jargon we use in our daily lives.For anyone interested the original GTAO article[0] is very well written and gives a really good insight into how these techniques work[0]: http://iryoku.com/downloads/Practical-Realtime-Strategies-fo...
avazhi 4 years ago Is this the Quantum Foam wallpaper you were talking about awhile ago?https://512pixels.net/downloads/os9-5k/Quantum-Foam.jpg 3 replies →
In games where I've worked as a graphics programmer we have mainly used SSAO solutions such as HBAO and GTAO.
I wasn't really a fan of AO during the original craze but I really like these modern screen space versions.
For anyone else who was not born with the ability to instantly know what an acronym stands for, it appears that HBAO is horizon-based ambient occlusion while GTAO is ground-truth ambient occlusion.
Yes, sorry, that is correct. I guess we all get blind to the jargon we use in our daily lives.
For anyone interested the original GTAO article[0] is very well written and gives a really good insight into how these techniques work
[0]: http://iryoku.com/downloads/Practical-Realtime-Strategies-fo...
Is this the Quantum Foam wallpaper you were talking about awhile ago?
https://512pixels.net/downloads/os9-5k/Quantum-Foam.jpg
3 replies →