Comment by s1artibartfast

3 years ago

I think there is another angle to it beyond Truth vs lying.

There is also content and clarity. A lot of generic PR speak is devoid of actual content, it doesn't mean anything.

In this example, he is making a clear claim, like it or not. There is no ambiguity or double speak.

I think a lot of people are willing to tolerate disagreement and even lying if it is done in simple language opposed to evasion.

If you disagree, you know it. If they are lying, it is also clear because their statements aren't stuffed full of weasel words.

I find that sort of ironic because Unity's very own press release, in which they announced this merger was stuffed with some of the most vapid and nonsensical PR bullshit phrases I have ever seen.

As in, they couldn't even get out a straight line about what ironSource's actual product is.

  • What exactly is Ironic?

    To be clear, I was making a comment and speculating on the publics attraction to blunt language.

    It seems like you are agreeing with me - you are sick of vapid and nonsensical PR bullshit.

    I don't think anyone is in favor of the PR bullshit, except the people who hide behind it.

    Wouldn't you prefer something more direct?

    • I guess so. My point was that neither Unity nor John Riccitiello can take credit for being particular direct in this whole affair - they produced the exact same vapid PR phrases just one submission earlier.

      Also, what another poster said still applies: "blunt" language may appear to be more honest, but it really isn't. You can lie or misrepresent while being blunt just as well as with twisted PR phrases.

      E.g., maybe it's John's deep belief that game devs should build their games around monetization from the start and so he made the merger to empower his users to do that - or maybe, he made the merger because it was a lucrative business decision for Unity and his "blunt advice" is just him trying to sell that move to his userbase.

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