Comment by malkia
4 years ago
Great Game - also - how the fuck were they able to run in this weird VGA/SVGA mode? Something bitplanes, etc. - it wasn't your standard 320x200x256 colors. (Sorry, but back then in Bulgaria the literature on CGI/EGA/VGA was zero, and Ralph Brown's interrupt list only did that much)....
My guess would be Mode X, it was quite popular in games at the DOS/VGA times: https://en.wikipedia.org/wiki/Mode_X
The default resolution is 360x480x256 colour, a variant on mode X also described by Abrash in his Dr Dobbs articles!
We didn't had access to that book then on, but it was described in various .txt files from demo groups, though I've found them later (like arround assembly 93 or 94 came out)