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Comment by aussieshibe

3 years ago

Would that actually make sense?

Maybe I don't want to know.

I'm still grappling with my last bout of "holy moly is the universe a simulation?" after reading about a way of dealing with latency in networked games that looks a lot like relativity.

2 comments

aussieshibe

Reply

hjkl0  3 years ago

Is this the latency thread?

https://www.reddit.com/r/gamedev/comments/1z0t7y/replication...

svnt  3 years ago

What is the method of dealing with latency called?

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