Comment by mellosouls

3 years ago

This sounds like a take from somebody who doesn't realise that's already there in headsets like the Quest that this presumably won't match in numbers.

What is brilliant here, are the specs giving some serious boost to the use cases already established by Meta/Oculus, NReal etc and services like Immersed, BigScreen etc.

But please, less of that breathless "Apple have invented this new thing" tone, it's annoying when they haven't.

Either do some basic research first, or if you have, then at least frame what you reckon is revolutionary in terms of the existing market.

I am sure from the specs, if not the price, that this is going to kick up some dust, but its not obviously inventing anything that isn't there already.

Not only they don't realize it already exists, they don't realize how bad it is.

There's never enough resolution (even with 8K headsets), eye strain from trying to focus on virtual objects is real, and camera passthrough always look fake (and may even cause mild nausea). Not to mention that most folks don't really train their neck muscles to support significant extra weight on their heads on front-back axis (we typically tilt our heads much less than lean forward or backward, so headphones are not comparable).

I don't believe Apple have made some giant leap and included an autorefractor in there and made external cameras moveable and able to match you pupillary distance (and convergence!), then added some fancy magnetostrictive micro-mirror system to dynamically boost resolution at the areas you're focusing at. Not in this form factor, and if they would somehow magically make it they'd be boasting about it non-stop.

If they showcase it in Apple Stores I would definitely take a peek, and I would like to be wrong - but I'm pretty sure it's a pricey gimmick that won't be anywhere comfortable for any prolonged use.