Comment by bgribble

3 years ago

The Simula One (https://simulavr.com) has been targeting similar productivity use cases for a while. I've been following it from a distance; I have to wear reading glasses for computer work now, and I would love to be able to focus on a virtual screen 2 meters or so away for coding etc. Whether I could stand wearing the headset all day is another question.

The Simula folks think that there's a lower limit of about 30 pixels per degree for something to be useful as a low-eye-fatigue virtual desktop. Their device meets that threshold but really nothing else currently on the market does. I haven't seen PPD info for the Apple device yet but I am interested to see where it falls.

The Simula is at a pretty similar price point ($2700 for the preorder, but it's not shipping yet and has a way to go before it's a reality).

Haskell & Godot engine. Wildly interesting effort, wishing them well.

Currently pretty sparse choices for open source XR computing spaces!