Comment by hotnfresh
2 years ago
Yeah, I lost all interest in Bridge when I found out the people who play it hate 100% of the interesting parts and had outlawed them, and that every time someone comes up with another cool approach, they outlaw that, too.
Initially learning the game it was like “oh wow, that feature of the game has some really cool implications! This is amazing!” but then reading about how real bridge tournaments run, yeah, they crafted the rules to remove every single one of those cool implications.
[EDIT] to be fair, the basic rules would also result in a terrible game as soon as people got too good at exploiting them. I just think they’ve managed to find another way to ruin the game while keeping it technically playable.
The extent to which this just seems to be openly true is startling. Some games, in response to new strategies that are particularly effective, by embracing them and setting aside older approaches. Some games respond by rebalancing and changing rules to keep the game working well. Bridge just bans the strategies themselves (eg, https://en.wikipedia.org/wiki/Strong_pass and https://en.wikipedia.org/wiki/Highly_unusual_method ).
Strong Pass there's very good reasons to outlaw. It is simply too destructive a method to yield an interesting game.
HUMs also tend to end up being very destructive to the opponents, because they really don't understand the full implications of the bid. And may not have discussed how to bid over it. Heck I've run into this with people playing over a strong club system, and they haven't discussed what 2C means.
In the end... many games end up with a few rules to make them interesting. I will not defend the ACBL here, I think the WBC is pretty much on the mark last I watched.