Comment by whiddershins

2 years ago

I have only been generally following this but I don’t think this is quite accurate.

It seems more like, starting in 2024 when you get more downloads the fee would be applied.

I see people talking here about apps that have a huge user base and a very low price per purchase. I admit that segment didn’t pop into my mind initially. And I see the problem there. I also imagine the Unity execs may have missed that scenario too.

From reading all of their public communication, and with just a hint of principle of charity, I suspect they are trying to do this in the most fair minded and developer friendly manner possible.

You have to meet both volume and revenue minimums to even be subject to this. All free apps are safe. All non-profits are safe.

I think it is good Unity is receiving public feedback.

I am sad so many people are jumping to the conclusion this is a corrupt money grab.

A public company with veteran leadership does not upend their revenue model without first playing out, in great detail, how it will impact all of their largest users. The segment you mention may not have popped into your mind, but it's certainly been on theirs. This was intentional.

What category of game has "a huge user base and a very low price per purchase?" Mobile free-to-play, that's what. How are those games monetized? Frequently with ads. And it's been noted elsewhere that if you use Unity's ad network, you will get a 100% discount on your per-install fees.

They knew exactly what they were doing. They merged with an ad company -- they are now an ad company. Their strategy is to make F2P games untenable on Unity if you're not getting advertisements from them.

I believe the whole point and plan is that you use the Unity ad network exclusively. My understanding is that you get exempted then. Unity makes the most money with its Ad provider and would love to kill other ad mediation frameworks to get a bigger slice of the pie.

  • I am pretty sure that they can't actually just *say* that. I suspect you are right.

    • Maybe. AWS had no problem saying "Use our Lumberyard engine for free, but if you rent gameservers, you must rent them from us."

      I wonder how it'd have gone down if Unity had said, "From Unity version 2024 and beyond, if you have ads in your game, you must get them from us," and let that be the end of it.