Comment by turquoisevar

2 years ago

What are you on about?

Switching mid development is already prohibitively difficult and you’re talking about putting eggs in multiple baskets as if you could easily mix and match different engines.

As for alternatives, there aren’t that many with feature parity (or close to it), especially not one that is FOSS. You can mock people all you want with your disingenuous “unity is better” quote, but the sad reality is that for anything serious it’s going to be either Unity or Unreal.

Even Godot, which is arguably the most fleshed out FOSS option, isn’t viable in its current state and they themselves know it[0].

So spare me the ill conceived “I told you so” nonsense.

0: https://godotengine.org/article/whats-missing-in-godot-for-a...