Comment by fransje26

2 years ago

GDScript is very similar to Python with the additions of signals and slots, which is nice. Except for some minor quirks which I don't remember from the top of my head, it nicely gets the job done.

I haven't tried Godot 4 yet, but from what I read, they improved GDScript even further, which should be nice.

If you think GDScript is holding you back, you can always try C# or C++.