Comment by gadders
2 years ago
It wasn't all in the game, was it? I'm sure they mention some massive super spaceship that never actually appeared.
Also - fuck docking.
2 years ago
It wasn't all in the game, was it? I'm sure they mention some massive super spaceship that never actually appeared.
Also - fuck docking.
Yeah some of it wasn't in the game:
in dealing with any alien life form, for the purposes of trade, there are three cardinal rules:
- Learn the body language of the alien race
- Cover up your body scent
- Beware of Carapace concealed weapons
But there were some hints about obscure functionality - It is rumoured that the Galactic Navy are designing their own remote-controlled fighter, and will pay well for Thargoid ones to study - this could be done in the game. Also there were some hints about the possibility of capturing enemy escape capsules and then selling them as slaves.
Maybe some of it was only in the disk version?
I played the Electron version, which was even more limited, as the Electron's video chip couldn't do all the tricks the BBC Micro's could. (I think you even got some of the game memory looking like random garbage on screen. But that could have been a different game.)
I don’t think the generation ships (mentioned in the manual) were in any of the original BBC micro versions, but I think they were added to a 16-bit computer version later.
They weren't.
They were though in an Edge Magazine article of Sep 2000 https://i.imgur.com/nV38XjA.png except the screenshot is fake.
As is the one on the back of the BBC Micro versions packs, actually! :)
Chris (erstwhile Acornsoft Publications Editor)
erstwhile Acornsoft Publications Editor
thats interesting, tell us more about how those fakes came to be?