Comment by bheadmaster

1 year ago

> Trying to remove the red/blue split will not work, and you'll only be pretending it doesn't exist.

Go managed to so it. What exactly would "you're only pretending it doesn't exist" mean in context of Goroutines?

This post discusses the issues:

https://news.ycombinator.com/item?id=38821840

It's not to say that Go is bad in this regard! It is just (always) doing the heavy lifting for you of abstracting over different colors of functions. This may have some performance or compatibility (especially wrt FFI) concerns.

Rust chose not to do this, which approach is "right" is subjective and will likely be argued elsewhere in this thread.

  • I don't think anyone is suggesting that Go's concurrency model is perfect. However, the OP said "trying to remove the red/blue split will not work". This is a pretty strong claim, and Go seems like a reasonable counterexample to it.

    Similarly, if someone said "trying to marry async to a language with lifetime analysis and no GC will not work", it would be reasonable to point to Rust as a counterexample, even though Rust async has various problems.

    • The rest of the quote was:

      > ...you'll only be pretending it doesn't exist

      Which is what I was providing evidence of that Go does.

      It removes coloring to the user by handling it under the hood. The linked article calls this "colorblind instead of colorless".

      1 reply →

  • From the blog:

    > There are two key drawbacks to this otherwise interesting and useful decision. First, Go can't have exceptions. Second, Go does not have the ability to synchronize tasks in real (wall clock) time. Both of these drawbacks stem from Go's emphasis on coroutines.

    1) Go can't have exceptions? What exactly are panics, if not a peculiar implementation of exceptions? They print stack trace of the panicking goroutine, just like exceptions print stack traces of the thread they are thrown in. What exactly is the difference?

    2) For real-time workloads, you can pin goroutine to an OS thread and use a spinlock. How does this make it different than in any other language?

    > Since goroutine stacks are thus made disparate -- goroutines do not "share" common "ancestor" stack frames like Scheme's continuations do -- they can unwind their own stacks. However, this also means that when a goroutine is spawned, it has no memory of its parent, nor the parent for the child. This has already been noticed by other thinkers as a bad thing.

    Goroutines are made to resemble lightweight threads. Maybe the author considers threads bad, but that's just a subjective opinion. But-- at the end of the blog, there's a sentence:

    > OS threads provide some very nice constructs for programmers, and are hardened, battle-tested tools.

    Goroutines provide almost exactly the same semantics as OS threads, so I don't really get what they're trying to say.

    > Consider something of a converse scenario: Goroutine a spawns a goroutine b, without using an anonymous function this time. No closure, just a simple function spawn. Coroutine a opens a database connection. Goroutine b panics, crashing the program. The database connection is then left open as a zombie TCP connection.

    On any sane OS, when the program crashes, the kernel closes the TCP connection - there is no such thing as a "zombie" TCP connection.

    With all due respect to whoever the author is, I think this blogpost is full of crap.

  • UnixODBC in Go?? Zombie TCP connections from a crashing program. The author is clueless on these subjects. Not worth arguing over a misinformed blog post.

I don't know any Go so I'll try some pseudocode that hopefully maps across well enough.

  main {
    chan = makeChannel()
    sendMsg(chan, "one")
    sendMsg(chan, "two")
    print(recvMsg(chan))
    print(recvMsg(chan))
  }

  sendMsg(...) {
    async {
      // ...
    }
  }

I argue that this code is all-red when sendMsg is allowed to spawn an extra (green)thread to do its work (at the async keyword.) The order of the prints in main is unknown. If you remove the async, the code becomes all-blue and the order of the prints becomes known.

Go’s “red” is “function accepts cancellation context”.

  • Go's "red" is also "function may return an error"

    • Sure, but it’s a different effect. Go’s asynchronous “red” is either “accepts a cancellation context” or “accepts a output channel” (since goroutines can’t return values normally).

Go managed to do many things ... with the help of a runtime, which the Rust team doesn't seem to be very fond of.