Comment by jarboot

1 year ago

I tried your challenge to create pizza. My goal is to get some kind of food, but combining combinations of water, plants, fire, etc are way more likely to produce dragons and universes. I eventually got to chestnut which got to bread, but it was a lot easier to get to "Toast Toast Toast" or "Chestnutzilla" or "Treasure" + "Toast" = "Pirate". I finally got "Tostzilla" which has a pizza emoji, and then "lunch", and "breakfast", and "party"+"toast"="celebration" ?? but it feels random and illogical at some point I just gave up.

So to me it feels like playing against a soulless vector database rather than something engaging and well-crafted. I think what gives me this impression is that things are commonly related to each other using words rather than their meaning -- getting from "pirate" to "captain crunch" to "serial killer" is obviously following lines of language rather than the core concepts that relate objects. This is directly opposed to the actual act of crafting which is 100% rooted in the material world and has no relationship to language.

Maybe I'm losing my imagination, but doing it like you suggest, creating challenges, is makes it more fun. I think I'm just tired of thinking in language.

I'm also seeing a lot of my favorite game creators on twitter enjoying the toy and I'll trust their taste over mine :)