Comment by pphysch

2 years ago

In the ARPG/Diablo genre, Path of Exile is one of the worst offenders. Each character progresses through a 2D locally-connected graph of over 1300 passive skill nodes, of which you only get to pick about 100, where the "undo" action is expensive or impossible.

That said, the sheer amount of options leads to a class of expert players and build-makers that normal players can rely on. I just wish the game itself provided more tools for navigating it (like an ingame build-guide system).

Path of exile is my favourite game and I've played it thousands of hours and have multiple 40/40 leagues, mirrors, and lvl 100 characters. My point, without elaborating, is there are people like me who enjoy the complexity of the game, it's totally fine if you don't but the joy of having almost unlimited things to discover and get over roadblocks is what makes poe amazing to me. It's a game that you're meant to dedicate a lot of you're time to it and it's totally fine if you don't like that, just wish people wouldn't yuck someone else's yum. Lastly, I'm likely not representative of the poe's general population but the game becoming more popular league by league should be a useful indicator that whatever they're doing is working.