Comment by tumdum_ 9 months ago That makes no difference if the game is boring. 2 comments tumdum_ Reply omniscient_oce 9 months ago You could say that about any game engine. Are you suggesting Bevy should try and not optimise performance because perf and fun are not correlated? tumdum_ 9 months ago I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.
omniscient_oce 9 months ago You could say that about any game engine. Are you suggesting Bevy should try and not optimise performance because perf and fun are not correlated? tumdum_ 9 months ago I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.
tumdum_ 9 months ago I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.
You could say that about any game engine. Are you suggesting Bevy should try and not optimise performance because perf and fun are not correlated?
I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.