← Back to context Comment by tumdum_ 1 year ago That makes no difference if the game is boring. 2 comments tumdum_ Reply omniscient_oce 1 year ago You could say that about any game engine. Are you suggesting Bevy should try and not optimise performance because perf and fun are not correlated? tumdum_ 1 year ago I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.
omniscient_oce 1 year ago You could say that about any game engine. Are you suggesting Bevy should try and not optimise performance because perf and fun are not correlated? tumdum_ 1 year ago I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.
tumdum_ 1 year ago I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.
You could say that about any game engine. Are you suggesting Bevy should try and not optimise performance because perf and fun are not correlated?
I'm saying that making it easy to experiment with different gameplay mechanics is far more important than making it the most efficient. Even more so in case of small studios.