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Comment by mjevans

2 years ago

It'd probably be amazing how many poorly coded games would work better if something like...

TCP_60FPSBUFFER

Would wait for ~16mS after the first packet is queued and batch the data stream up.

2 comments

mjevans

Reply

dishsoap  2 years ago

Most games use UDP.

Chaosvex  2 years ago

Adding delay to multiplayer games? That's worse.

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