Comment by Arrath

2 years ago

5 RPS, per scanner, surely?

No way, scanning tickets is slow because it rarely works seamlessly. It's pretty standard to stand there for a few seconds moving your phone back and forth and/or rotating it. Or when one person has all the tickets for their party and has to scroll to the next one between scans.

I think maybe 4-15 seconds between scans per scanner, at best.

Can you imagine 5 people moving thru scanner in 1 second?

Even at 1 rps that's if we assume 1 meter distance that's 3.6 km/h or a normal walking pace. Do you ever see crowd at ticketing move at walking pace?

  • Not at all, I was imagining over speccing the system.

    E.g. this weekend I went to a show at a 70,000 seat arena. Knowing from experience, there are 4 entrances. This time there were 10 people scanning tickets at the gates I entered. Friends reported the same at the one they came in.

    5 RPS per scanner is obviously overkill, but if those 10 at one gate were linked to a hub that could issue 5 RPS I would call that adequate, if barely.

    If all 4 gate areas were linked centrally to a system that could do 5 RPS, well, actually, that might explain the throughput I experienced getting through lol