Comment by corysama

2 years ago

An issue with EDSF that WASD dodged was that some keyboards had groupings that could only register a limited number of key-downs simultaneously. I believe EDSF was in one group. But, WASD spanned two. So, on those keyboards you could get ignored inputs specifically when things were getting frantic.

I've never experienced that myself. Instead, I've been EDSF fo' lyfe because I had so many keybinds in HL1 multiplayer they surrounded those keys on all sides.

Input ghosting. Happens when they don’t use a 1 to 1 switch matrix. Probably some truth to what you’re saying, I could see the column/row inputs being different.