← Back to context

Comment by skulk

1 year ago

From TFA:

> 1fps.video is perfect for introverts and remote workers who prefer sharing their screen without the pressure of audio or video calls. It's a versatile solution that works alongside any team chat application you're already using.

It seems closer to "text chat while sending screenshots" than "share screen in a voice call." I can see why some would prefer this.

I get that, but it's also designed for sharing your entire laptop screen, so you'd have to either switch back and forth between code and chat, or take up half the screen with your chat app, both of which seem like they would be pretty disruptive to the actual screensharing.

It seems like it would be better to just send a screenshot and then discuss, so the other person doesn't have to watch you typing messages to them instead of looking at the actual thing you want to share.

that's what I thought as well, but then I read this part:

> we use WebSocket-based cursor tracking, providing smooth, near 30 FPS pointer movement for precise demonstrations.

This part does not seem to support that use case, you don't need 30 FPS pointer tracking for text chat.. Moreover, it'd be actively bad, as the cursor is likely to be pointing to the text chat window.