Comment by aapoalas

16 days ago

Torille!

I have not considered Bevy, no. I sort of assumed that it wouldn't be easy to adapt to (thinking that it is more of a game engine), though it might've well been an excellent option.

I _have_ thought about using Bevy as a rendering engine for some beautiful heap access animations. Imagine rows of little boxes, each row a heap vector and each box an item in it: The boxes blink as their memory is accessed. Oh what a sight it would be.