Comment by aapoalas

16 days ago

Yeah, sure in that sense this partially turns off Rust's safety features. That being said: A big part of making the engine be safe for interleaved GC is about using ZST's with lifetimes held inside them to bind any JavaScript Values when they appear on the stack and getting back parts of those security guarantees.

We can still make mistakes, especially in the garbage collector, but that is again somewhat helped by code-sharing and coding conventions enabled by Rust ie. using destructuring in GC to make sure we don't forget any part of the heap data. (Coding conventions are not a solution, they are a mitigation at most. I _can_ write the heap GC as a map from one heap data of 'old lifetime to 'new, but that leads to worse code generation than mutating a 'static lifetime heap data :( )