Comment by lagrange77

4 days ago

Maybe WebGPU would be a good porting target.

Really cool app btw!

I have once seen a video of Kip Thorne, explaining that the black hole visual effects of Interstellar were an actual physical simulation. I wouldn't have thought, that it was feasible to run on an iPhone.

The black hole simulation that was shown in the movie Interstellar is explained in detail in this paper, freely available on the arXiv: https://arxiv.org/abs/1502.03808

As a physicist with a modest background in computing, I was also surprised by how powerful the iPhone GPU is. It can indeed lens the input from the camera at high resolution and in real time with high FPS.