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Comment by webwielder2

1 year ago

Interesting to see what people are passionate about.

If you play retro video games from the NES / SNES / N64 / Gamecube era on original hardware, a CRT is the way to go.

People that play competitive Smash Bros Melee will only play on CRTs.

  • What's the rationale? Is there a performance benefit or nostalgia?

    • For competitions, the performance benefit is zero time lag between controller inputs and the screen output.

      Also, it's very very difficult to get the "look" right on an hdtv. The original graphics were intended to be displayed on a slightly "fuzzy" CRT, and if you care about the aesthetic, just transferring those same graphics to an hd-tv display often doesn't look right in a bunch of different ways. (Pixel aspect ratio, aliasing, frame blending effects, color bloom effects, interlacing artifacts, etc.) It's a very deep rabbit hole you can go down.

    • Aside from the visuals (4:3 to 16:9, etc), converting the analog console signals into digital formats for your flatscreen creates lag, enough to often ruin the gameplay.

      3 replies →

    • Low latency, and it looks like how the game designer intended it to look.

    • I grabbed a 40" Sony to play lightgun games on.

      Sadly the 40" have a framebuffer and I didn't have a chance to find a way around it. The 43" in the post has a bypass.

Without a shred of judgement or sarcasm, yeah I agree, it's a big part of what I enjoy about scrolling through New here.