Comment by jasonpeacock
1 year ago
You should try turning off those features yourself for at least a month and see what happens ;) You’ll learn the answers yourself, much better than us trying to explain them.
You’ll learn where all the reference docs live for your language, libraries, and frameworks, and along the way you’ll learn more by actually reading the docs.
You’ll learn the value of good project organization and file naming, and explicit import statements.
And you’ll learn that the speed of typing, even long method names, is not the limiting factor of your productivity.
I agree on turning it off to find out. I disagree with almost all of your takes though. If you work without it, I would similarly suggest turning it in for a month.
> You’ll learn where all the reference docs live for your language, libraries, and frameworks, and along the way you’ll learn more by actually reading the docs.
I know where they are. I use them every day. But reaching for them to check every argument if every function I use is a waste of time. It als only works for stuff that has a full suite of documentation. If you’re using an internal library you’re very likely searching the code anyway.
> good project organisation, file naming and explicit import statements.
Good file naming is a crutch for a lack of tooling to explore and modify at a project level. Good project organisation doesn’t require you to disable tooling with semantic knowledge of your project. And explicit imports are a (necessary) distraction m.
> And you’ll learn that the speed of typing, even long method names, is not the limiting factor of your productivity.
It has nothing to do with the speed of typing and it never has. It has everything to do with working at the abstraction level I want to work at - my codebase. It’s using the tooling that means I think about “I have an X and I need it to do Y. “ rather than “let’s go context switch to the browser to figure out if it’s len, count, size, chars”
A good corollary is a linter - it’s incredibly important to the project, knowing and understanding the rules and why they exist is very helpful and would benefit everyone on the team. But a computer can do it for us, and let us focus on writing the code rather than ensuring we have tabs instead of spaces.
>If you work without it, I would similarly suggest turning it in for a month.
In the past when I've tried to use IDEs, I've often given up within minutes because they would keep doing things that disrupt my flow - like popping up an entire menu of autocomplete suggestions in a way that obscures other code I'm trying to read, or autotyping a close bracket that I would have typed anyway by muscle memory, or not making it clear how to move the cursor past something it auto-typed, or interrupting me with warnings that something won't compile when I haven't finished typing it....
This is also exactly my take. I've been coding over 40 years, long before autocomplete was really a thing, and that's probably the main reason I find autocomplete and all the stuff that pops up in modern IDEs to be annoying for all the reasons you described.
Autocomplete and all the other bells-and-whistles just get in my way, most of the time. It's literally the first thing I disable for myself when I install a new developer machine. The few times I set up a new machine and don't disable it, I am reminded why I want to disable it very quickly.
Autoclosing parens, brackets, braces -- one of the most annoying things to me, for example in tools like JupyterLab, but also in IDEs.
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> In the past when I've tried to use IDEs, I've often given up within minutes because they would keep doing things that disrupt my flow
All the things that can be turned off/tuned. Strange that you don't spend the time learning the tool you admonish others for using
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Okay, now stick with it for a month.
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Exactly this. The last of my projects recently moved off of RHEL7, and I am ecstatic that I have a new enough version of vim to use LSP everywhere. I know how to navigate code and documentation manually. I know how to cobble together a poor man's version with ctags and scripts. And it is all a huge waste of time. I'm using an editor that is famed for letting you do everything with the keyboard more efficiently than you could with a mouse. That encourages you to navigate using hjkl for the slight speed improvement over moving your hand to the arrow keys. That has all sorts of ways to perform bulk editing actions faster than manually, and lets you write macros when that isn't fast enough. And yet having keyboard shortcuts that speed up code navigation that I am doing constantly is somehow a bad thing that I should eschew to build character? Forget that!
I upvoted both you and GP.
There are times when the "programming" job is best done with vim or even just a notebook in a quiet place.
Other times, an LLM or IDE can help get a new project going faster. Especially if you are unfamiliar with the language or framework. But in the latter case, do review the output until you understand it. So far even the best LLM will make subtle bugs, but unless its in a language you know well, you might have a hard time spotting them!
An LLM is like having an over eager junior dev with an eidetic memory who hasn’t slept in a week. It’s a superpower (minus the human rights issue) most of the time unless you’re not keeping an eye on it.
I’ve replaced so many tiny manual processes with python and batch scripts, and rewritten them in go when speed became an issue because of Claude and ChatGPT. I know enough to spot the glaring issue. I’m never going to sit down and write a batch file that installs my toolchain as it’s not done enough to warrant my time. But Claude will, and now our build machines use the same scripts and it means everyone is in the same environment (c++ on windows so our options are limited here)
I don't need to turn it off to find out - I've worked in enough untyped languages (Python, Ruby) or badly set up ones (C++) where code intelligence tools don't work to know what it's like, and none of your points are true.
1. I know where the reference docs live already. Auto-complete doesn't obviate that need.
2. Again auto-complete doesn't completely obviate the need to navigate by file name/path (though it does reduce it), so I already know that is valuable.
3. The speed of typing sometimes is a limitation. I'm not a slow typer but sometimes there are situations where you just have to type out something tedious, and you're not doing anything other than typing. Yes even with fancy Vim/multiple cursor editing. Auto-complete speeds that up a little, but Copilot sometimes speeds it up a lot. You should try it.
For example for printf debugging, with copilot you can pretty much just type `dbg!` and hit tab. Much faster.
You also missed some significant advantages:
1. go-to-definition makes navigation much faster
2. type inlays make understanding the code much faster
3. auto-complete makes looking up method names much faster (is it .starts_with or .has_prefix? .contains, .has, .any, or .some?)
The only upside of not using LSP tooling is that sometimes it can bring your computer to it's knees, whereas plain text editing will always be fast. Easily worth it though.
untyped languages (Python, Ruby)
Both of those languages are strongly typed.
It seems you're confusing the fact that the type checking happens at runtime (that is to say, that they are dynamically typed) to mean that they're "untyped", but that's just not the case.
If one is confused about the languages one is using at this level, then modern tooling features aren't likely to help much.
I'm not confusing anything. It's relatively common to call the use of dynamically typed languages without static type hints "untyped". I'm pretty sure you knew what I meant and are just trying the classic "you used this word in a way I don't agree with therefore you're wrong".
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I use Rust, so explicit imports are required. However, I fail to understand this point
> You’ll learn where all the reference docs live for your language, libraries, and frameworks, and along the way you’ll learn more by actually reading the docs.
With neovim/LSP, I have a key binding (Kg) that opens a small window within the editor with the rustdocs. Not only this is faster than going to the browser, typing the type name, opening the docs, looking up the method but also it ensures that I am looking at the docs of the correct version that my code base is using.
I don't really understand the aversion to using these tools. They are "auto-complete" and not generative complete. This means you need to know what you are going to type for them to help you.
> I don't really understand the aversion to using these tools
No one is yucking your yum, it's not an aversion, it's that we don't need them, it never really occurs to us to use them, just like it never occurs to you to not use them. You make it sound like people who don't use them are fumbling and tripping over themselves and aren't actually writing any software.
> it never really occurs to us to use them, just like it never occurs to you to not use them.
This doesn't really make sense, either. How do you not consider the right tool for the job? Do you just use whatever you learned to code and never really bothered to consider that you might be more or less productive with different tools? LSPs don't always offer a productivity increase in all contexts—they seem to be mostly useless for dynamic languages like ruby and lisp and javascript—but I have a hard time imagining a programmer that couldn't benefit from them in the right context.
And they're just a straight-up improvement from iterative compilation and ctags, the latter of which never really worked very well in the first place.
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If you browse through the doc, you will find yourself reading the doc.
If your code editor looks up the doc, you find yourself reading what the code editor shows you.
Wikipedia, (real) historians have some aversion to using it. No argument, it is convenient.
Which is why I mentioned that I am coding in Rust. They are the same docs.
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Do you have your neovim config public?
Not really, as I have API keys and other stuff in it unprotected. However, I used this as a base (https://github.com/ayamir/nvimdots) and heavily modified it. There is a user directory (lookup the user_template) where you can config everything out of the base.
And then you'll turn it back on and feel the lifting of a significant mental burden.
Autocomplete has never been about the speed of typing things, and always about finding and recalling abstractions that you sort of know but haven't committed to strong memory yet.
Or for switching between many languages without having to work on remembering if it's lowercase, lower, tolower, lcase, or to_lower this time.
Personally, the biggest benefit I get from LSPs is just proactively letting me know compiler errors before running the compiler (and I miss this working in extremely dynamic situations, like macro-heavy lisps). I definitely would side-eye someone who willingly eschewed that. But the rest of your points are well stated from my perspective
Yeah I use LSPs in vim and this is where I've landed.
Really great for quickly showing you errors and providing passive feedback. I also autocorrect linter errors on save.
But everything else about how I do work is basically unchanged; I haven't found autocomplete to be worth it.
>And you’ll learn that the speed of typing, even long method names, is not the limiting factor of your productivity.
This is the fundamental truth that those pushing AI as a replacement for programmers miss (intentionally or not).
What does replacing programmers have to do with typing speed? You mean the stuff copilot does was never the limiting factor of productivity? I agree, but copilot is not replacing programmers; replacing programmers is more than typing and proponents know that. It might get there.
I still don't understand how it would hurt if you can focus on the parts that do influence your productivity and have the rest appear automatically. But that's just me.
> This is the fundamental truth that those pushing AI as a replacement for programmers miss (intentionally or not).
I think this blend of comment shows a good dose of ignorance discussing the role of AI as a replacement for programmers.
It's not like PMs are suddenly seeing engineers vanish from software projects. It's that AI makes developers so much more productive that you only need a subset of them to meet your work requirements.
To give you an example, AI tools can indeed help you write whole modules. Yes, code can be buggy. Yet, the "typing" part is not what developers benefit from AI. Developers can iterate way faster on designs and implementations by prompting LLMs to generate new components based on new rewuirements, which saves you the job of refactoring any code. LLMs can instantly review changes and suggest ways to improve it, which would require either reading up on the topic or asking a fellow engineer on payroll to spend their time doing the same job. LLMs can explain entire codebases to you without asking a single question to veteran engineers in the team. LLMs can even write all your unit tests and rewrite them again and again as you see fit. LLMs can even recommend best practices, explain tradeoffs of approaches, and suggest suitable names for methods/variables based on specific criterias.
This means AI can do a multitude of jobs that previously you needed a whole team to do, and for that you no longer need whole teams to do a job.
> LLMs can instantly review changes and suggest ways to improve it, which would require either reading up on the topic or asking a fellow engineer on payroll to spend their time doing the same job.
If we train ourselves out of being able to do these tasks, won't we find it harder to recognise when the AI makes mistakes?
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> It's that AI makes developers so much more productive that you only need a subset of them to meet your work requirements.
my experience so far is that it takes away the upfront thinking and leads to a mess of code that I then have to sit down with them and try to work through.
So, your argument is that AI does not replace programmers, it just... replaces programmers?
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Was this comment written by a bot? The concluding paragraph style and general length suggest to me it was.
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So what Ai models are usable for producing a navigatable structure?
I wasnt aware of any that could
Autocomplete is more for discoverability than saving on typed characters, letting you rely less on documentation and more on the actual interface you're interacting with
That's exactly the problem: You don't know the code. You're relying on autocomplete to tell you what the signature of the function you're looking for is.
I rely less on documentation because I've got it all memorized due to not relying on autocomplete.
Surely you didn't memorize the entire 3rd party ecosystem of a programming language?
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I mean, maybe? But if you hover over the function you just completed, the same LSP will also show you the documentation.
This is how I personally use it for discovery, anyway. The other day I was writing some Rust code and needed to remove a prefix from a &str. I tried a few common names after ‘.’ to see what would autocomplete, before finding that Rust calls this idea “trim_start_matches”. I then wanted to know what happens if the prefix wasn’t present, so I just hovered my mouse over it to read. Now, if I was writing Rust a lot, I would end up memorizing this anyway. I’ve never not written Python without a similar tool involved, yet I have a pretty close to encyclopedic knowledge of the standard library.
I feel similarly about go-to-definition. I often use it the first time I’m exploring code, or when I am debugging through some call stack, but I also always do read where I actually end up, and do form a mental map of the codebase. I’m not sure I buy either the contention in this thread that these “crutches” make developers uniformly worse, or that removing them would make all poor developers suddenly more disciplined
I’m curious as how it lets you rely less on documentation. If you don’t know what you’re looking for then how will you know you chose the right thing?
The classic example of getting this wrong is probably C# developers using IEnumerable when they should’ve used IQueryable.
> The classic example of getting this wrong is probably C# developers using IEnumerable when they should’ve used IQueryable.
Or literally any function from the standard library in C++, which will likely have undefined behaviour if you look at it wrong and didn't read the docs.
Can you elaborate on this? I'm one of C# developers who operate predominately in the Unity3d slums. This isn't familiar to me.
The closest thing coming to mind to me is mixing up IEnumerable and IEnumerator when trying to define a coroutine.
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I have a theory that autocomplete actually increases the API surface area. One of the reasons Java has so many classes and such a huge sprawl is because Java got good tooling pretty early compared to other languages.
Also about less context switching. If autocomplete gives me a full method name that I kind of remember, it saves me a trip to the browser and coming back, which saves a lot of time and avoid a family of errors when they add up.
But imho it does a disservice to new developers because they rely more on the exploratory aspect. At least that's how I remember it from doing C# in Visual Studio many years ago. You have a general idea of what you want, you type object dot and scroll the auto-complete list to find the method you think you need. And even if you can make it work after fiddling with it for ten, fifteen minutes, you can't be sure that's the best way to do it. And then you never want to go read the docs and learn the mental model and the patterns behind the library or framework. I believe it will only get worse with AI-generated completions.
Here's my take.
One of my hidden superpower that I often see others are missing is navigating library code. Especially in new language.
I don't like reading docs. Very rarely docs are good. Usually docs are incomplete or outright wrong. So I never read them unless absolutely required. I just navigate library, skimming through its source code. Whether it's standard library or third-party library.
I failed this approach with Scala and it was main reason that I abandoned this language. Its collections were so absurdly overcomplicated, that I decided this language is doomed to collapse under its own weight. Apparently I wasn't very wrong.
Another failure with this approach is C/C++. For reasons that I kind of understand but don't approve, its standard library either hidden (so I can't just navigate to malloc implementation) or obfuscated with endless underscores (header template libraries), which makes it unreadable.
So it's not absolutely universal approach, but generally it works. And of course it requires "jump to definition" editor feature.
> Another failure with this approach is C/C++. For reasons that I kind of understand but don't approve, its standard library either hidden (so I can't just navigate to malloc implementation) or obfuscated with endless underscores (header template libraries), which makes it unreadable.
That's a complaint with C++, not with C.
You can very easily do development in C without much of what you rely on when using Java, C#, C++, etc.
The one thing, in C, that I do lean on a lot is compilation errors I get shown while developing: C is simple enough that a build of the current project's changed files takes 20ms or so. In practice, it builds faster than I can type.
Turning off especially the autocomplete would be a good exercise for many. I've worked with developers who relied on the autocomplete in Visual Studio to the point where they'd wear down the tab key. They'd rarely consult the documentation and do endless type conversions or attempt to construct the objects required for the API that sort of sounded like what they needed.
I think meeting developers like this will make you dislike autocomplete. If you know what you're doing though, it is amazingly helpful and can save you many wasted hours on silly syntax errors.
We have so many levels of autocomplete now. When I was in school intellisense was just becoming a thing, and it made me so much more productive. Being able to quickly scroll through method names and then jump to the docs was a huge time saver. Another big time saver is when they added the ability to highlight a function and read the doc inline/popup. Now I never leave the code window which is great for keeping focus.
To think that some people are still writing code like in the 70's.
Not using productivity tools is just hurting you. I don't know what sort of misplaced sensation of superiority doing things the hard way may bring to you, but please don't give bad advice like this to young people. If they want to experience writing code without the help of modern tools, they can just use one of the so many languages whose tooling sucks: Nim, D, Odin, Zig come to mind (not criticizing them, but they still have a lot of work to do, and I know that they're all investing on doing it because yeah, everyone wants it). Nearly every single developer who uses those tools complain about tooling if they have used better tooling before (e.g. Rust, Dart, Java, Kotlin, C#).
When I have top-notch tools, I can write code that's a lot more advanced than when I don't (and I know that too well because I still insist on using those languages with bad tooling, unfortunately for me as it's a pain sometimes), because everything becomes much, much easier: docs, navigation, inline warnings, auto-suggestions (for languages that you're not too familiar with that's a godsend, love IntelliJ for Java, Clippy for Rust, for example). You actually learn from those things (as opposed to continue learning things that don't matter). Don't be a software ludite.
> To think that some people are still writing code like in the 70's.
I'm one of those, sort of. I did install vscode used autocomplete, find definition and on the fly compilation for a while. In the end I turned it all off bar the syntax checking.
Even my i7 32GB laptop it just got in the way, my typing lagging by many seconds while it recompiled and pondered autocomplete. I left syntax checking on only because while it still fell behind in revealing typos, sometimes by minutes, but at least it kept responding to my keystrokes.
I eventually gave up and went back to vim. It's a sad state of affairs when I can find a definition faster with 40 year old tools than a modern IDE can do it. I respect your decision to use modern tools of course, but I'm not sure I'm the luddite here. An Integrated Development Environment that runs slower than I can think is not an improvement in my books.
As for languages and online docs, one of my first steps in learning any new language is to memorise it's standard library. I don't use other libraries unless the bring something very substantial to the table, in such case I memorise them too. Not having to wait for a IDE to suggest autocompletes means the code flows off my fingers, but also means if the IDE starts lagging my typing I get really pissed off.
All that said, I recently tried using IDE + AI + integrated RAG, and was blown away. It's code suggestions are still so bad it's not worth taking the time to evaluate them, but omg as super grep it's amazing. Yes, it might take 15 to 30 seconds to evaluate my "can you find the code that does X" plain English request and provide links to the key functions, but it would take me hours to read through tens of thousands of lines code I haven't seen before to get the same result. Finally, after 40 years, we may have seen the first step change in programmer tooling since the move from line editors.
You seem to be being downvoted but you are correct. I find it hilarious how so many programmers hate using very useful and productive tools. It would be like a engineer refusing to use 3D CAD software.
I'm with both of you from my personal experience, and have definitely seen some programmers lose tons of time fumbling to google a function, scrolling through files to find a definition etc. As a programmer I find myself offended when I see somebody slowing down when the tool could speed them up. Plus if there's machine refactoring (rename, extract) it starts getting ridiculous when folks don't use it.
However, I've also worked with some bona-fide legends who really just use vim and dust everyone around them. Granted I wonder if they could go _even faster_ with automation but I can't fault it.
For me these days I'm leveraging new technologies and languages so often I really need the IDE features to get going. Doing rust without rustanalyzer or ts without vscode if you're noob (but not a noob coder) is a recipe for wasting a LOT of time imo -- I always learn suprising things from the (good) suggestions [and start dutifully disabling the bad ones].
To think that some people are still writing code like in the 70s.
This is a muddled hyperbolization. These features barely existed (in terms of widespread use) even 10 years ago, but everyone got along just fine, even founded FAANG-scale companies without them, and so on. Yet you're making it sound like if you aren't using them, then you're basically still writing COBOL.
Not using productivity tools is just hurting you.
The commenter very clearly isn't saying you shouldn't use them. And their point had nothing to do with any "sensation of superiority".
They simply meant that -- yes, it is possible to not only be productive, but highly productive without these tools -- and that if you just tried to get along with them for a while, you just might learn a thing or two. For example, if one is even the slightest bit hesitant as to how one would go about resolving one of the issues that the OP asked about, without the help of modern tooling features:
Then one definitely has some important learning to do.
It's actually not always trivial, that was one of the complaints I had about C# when I started. You import namespaces not classes, so it's difficult to see which namespace a class is from, and even if you know which namespace it's in the method might be an extension so you won't even find the method there. There's also partial classes.
It's a great language but I feel like it requires some tooling
Autocompletion has been common for at least 29 years since MS added it to Visual Studio.
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Ever use the AWS SDK? Over 5000 functions with up to dozens of complex arguments each. It would be pure torture without autocomplete.
No but speed of lookup is definitely a limiting factor. And with rust goto definition also goes to the doc comment so I can easily read the docs in my IDE
None of these need the absence of those features.
I do all of these, I also use auto complete, all LSP features and then some. And ofc copilot etc too.
Counter argument - I did this for years with neovim in all my side projects, and now I have a fast minimal autocomplete set up I enjoy it a lot more. Turns out I never did memorise the entire API surface of rust, and enjoy the editor suggesting functions.
It is pretty bad because coworkers use LSP / fuzzysearch and they will not do naming in a way that's more easy for the brain.
This a fun idea, but honestly… who has the time for that? I’ve got features and bug fixes that need to be delivered quickly. Taking the slow road (especially if intentional) puts a target on my back for dismissal.
If keeping my job requires relying on the latest tech and tooling, that that’s what I’m going to do.