Comment by amelius

1 year ago

> Q: It looks like crap! Why?

> A: You need a bright display, try a 240Hz+ OLED. Also some local dimming LCDs have a backlight lag that sometimes interferes with quality.

Come on now. If you can simulate a CRT then surely you can make it look nice on a conventional monitor?

You need a large native:simulated Hz ratio in order to accurate a CRT accurately. It's laws of physics, sadly. I need to update a pixel multiple times per videogame frame, just to accurately simulate a CRT.

120Hz = up to 50% motion blur reduction for 60fps

240Hz = up to 75% motion blur reduction for 60fps

480Hz = up to 87.5% motion blur reduction for 60fps

CRT simulation is bottlenecked by limited genuine native non-faked Hz, which is why accurate CRT simulation is so difficult.