Comment by amelius
1 year ago
> Q: It looks like crap! Why?
> A: You need a bright display, try a 240Hz+ OLED. Also some local dimming LCDs have a backlight lag that sometimes interferes with quality.
Come on now. If you can simulate a CRT then surely you can make it look nice on a conventional monitor?
You need a large native:simulated Hz ratio in order to accurate a CRT accurately. It's laws of physics, sadly. I need to update a pixel multiple times per videogame frame, just to accurately simulate a CRT.
120Hz = up to 50% motion blur reduction for 60fps
240Hz = up to 75% motion blur reduction for 60fps
480Hz = up to 87.5% motion blur reduction for 60fps
CRT simulation is bottlenecked by limited genuine native non-faked Hz, which is why accurate CRT simulation is so difficult.