Comment by andai
11 days ago
This is really cool. You should organize a game jam for it.
How is the wasm support? My main issue with Godot was large bundle sizes and slow load times. (GameMaker kicks its ass on both, but I never got the hang of it.)
I would say that it is way too early for a game jam.
The webassembly builds seem to work fine. A basic project would take up around 20MB and takes a couple of seconds to load in, so it's not great, but then again I haven't done any optimizations for this.
>too early for a game jam
All the more reason! Then you'd fix it faster ;)