Comment by muragekibicho

4 days ago

Introduction : Finite Field Assembly is a programming language that lets you emulate GPUs on CPUs

It's a CUDA alternative that uses finite field theory to convert GPU kernels to prime number fields.

Finite Field is the primary data structure : FF-asm is a CUDA alternative designed for computations over finite fields.

Recursive computing support : not cache-aware vectorization, not parallelization, but performing a calculation inside a calculation inside another calculation.

Extension of C89 - runs everywhere gcc is available. Context : I'm getting my math PhD and I built this language around my area of expertise, Number Theory and Finite Fields.

I've read this and I've seen the site, and I still have no idea what it is, what's the application and why should I be interested.

Additionally I've tried earlier chapters and they are behind a paywall.

You need a better introduction.

  • This is phrased in a kind of demanding way to an author who has been kind enough to share their novel work with us. Are you sure you spent enough time trying to understand?

    • It seems that pretty much everybody here is confused by this article. One user even accused it of LLM plagiarism, which is pretty telling in my opinion.

      I for one have no clue what anything I read in there is supposed to mean. Emulating a GPU's semantics on a CPU is a topic which I thought I had a decent grasp on, but everything from the stated goals at the top of this article to the example code makes no sense to me.

      1 reply →

> I'm getting my math PhD and I built this language around my area of expertise, Number Theory and Finite Fields.

Your LinkedIn says you're an undergrad that took a gap year 10 months ago (before completing your senior year) to do sales for a real estate company.