Comment by mingus88

2 days ago

Exactly. If you want to be dazzled with AAA titles running at 120Hz/60fps/4k then there are plenty of ways to spend your money. Frankly that segment of the industry feels like a treadmill of never ending upgrades for the same basic game.

My whole family shares and island in animal crossing, firing up some arcade brawlers on the couch. We’ve been playing the hell out of our switch for years and never once have we complained that it’s not flashy enough.

My main issue with the art style is that it's very flat, with large areas of a single, solid color, when more shading would add a sense of nuance and depth. A character's face, body, or hair will have a single light color, and a single dark color. This isn't about 4k, 120Hz, or huge polygon count, it's about basic shading to convey that things are 3d.

I've played mostly 20+ year old games for years, and don't own a gaming machine or high-end console. I'm into Doom from the 90s, OpenTTD, and Morrowind. But TotK should have been better, in my opinion. The art style just isn't my cup of tea.

  • BOTW and TOTK are clearly influenced by the look of Ghibli movies, especially Nausica and Laputa. I guess it’s meant to look “2d”.