Comment by jncfhnb

2 days ago

I’m fairly certain I remember them suggesting that the original switch was capable of doing this but then they either never granted access to it in the dev kit or they just never had it end up getting used in any noteworthy games.

Nintendoland for the Wii U was _very_ fun in my memory. It was the only title that I remember leveraging the asymmetry of information that different players can have for local multiplayer.