Comment by spencerflem
2 days ago
Most successful games, AAA or indie, are the result of years of full time work, most of which is making the content. I just don't see that being possible in general, without being independently wealthy.
Games also benefit from a single vision in general, which is hard to square with volunteer style development.
There are certainly exceptions of games that are built as a community: nethack, space station 13, idk probably a third one. But I just can't see this being commonly done until we figure out how free software devs can eat.
With that said: I love free software and hope this problem is solvable, but unless society changes dramatically we may need to learn to do without not just AAA scope games, but even Stardew Valley scope games
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