Comment by echelon
2 days ago
I predict PBR is going to fall to neural rendering. Diffusion models have been shown to learn all of the rules of optics and shaders, and they're instructable and generalizable. It's god mode for physics and is intuitive for laypersons to manipulate.
We're only at the leading edge of this, too.
Can you link the neural rendering animation you're talking about with some info on the total rendering times without any precomputation?