Comment by deadbabe
1 year ago
The killer app is entertainment. Since LLMs emerged people have consistently loved getting them to say whatever they want or roleplay with them. Once integrated into games, it will be very fun to have natural conversations with the inhabitants of game worlds. Imagine a goomba talking to Super Mario before he stomps its head or delivering your pithy one liner in response to some final boss’s villainous monologue.
and strangely in two years no one has demonstrated anything like this that people found of value. In fact for all the "entertainment" sectors it has been injected into, we have gotten poisoning of self-publishing and soulless generic pornography. Remember the twitch channels that had AI generated content? Where did those go? Surely by your rationale the market would have taken over by now. Surely there would be something.
It's almost like entertainment requires some humanity and thought and true creativity behind it.
The primary reason is because LLMs are expensive computationally and financially.
In an open world game, it’s trivial to assign memories and facts an AI learns about its world from interactions or in response to game events. All an LLM has to do is be fine tuned to take data from that internal knowledge base and express it as natural language text, in order to have intelligent and useful conversations with a player. It’s not difficult.
This only works if your game doesn't use the GPU. Then there's the whole problem with nondeterminism. But I'm sure when those small problems are solved people will use this technology in games /s