Comment by Wumpnot

1 year ago

I had hoped the GPU API would go away, and the entire thing would become fully programmable, but so far we just keep using these shitty APIs and horrible shader languages.

Personally I would like to use the same language I write the application in to write the rendering code(C++). Preferably with shared memory, not some separate memory system that takes forever to transfer anything too. Somelike along the lines of the new AMD 360 Max chips, but graphics written in explicit C++.