Comment by mlsu

9 days ago

I was really hoping that the conversation around AI art would at least be partially centered on the perhaps now dated "2008 pirate party" idea that intellectual property, the royalty system, the draconian copyright laws that we have today are deeply silly, rooted in a fiction, and used over and over again, primarily by the rich and powerful, to stifle original ideas and hold back cultural innovation.

Unfortunately, it's just the opposite. It seems most people have fully assimilated the idea that information itself must be entirely subsumed into an oppressive, proprietary, commercial apparatus. That Disney Corp can prevent you from viewing some collection of pixels, because THEY own it, and they know better than you do about the culture and communication that you are and are not allowed to experience.

It's just baffling. If they could, Disney would scan your brain to charge you a nickel every time you thought of Mickey Mouse.

The idea of open sourcing everything and nullifying patents would benefit corporations like Disney and OpenAI vastly more than it would benefit the people. The first thing that would happen is that BigCorp would eat up every interesting or useful piece of art, technology, and culture that has ever been created and monetize the life out of it.

These legal protections are needed by the people. To the Pirate Party's credit, undoing corporate personhood would be a good first step, so that we can focus on enforcing protections for the works of humans. Still, attributing those works to CEOs instead of corporations wouldn't result in much change.

  • >The first thing that would happen is that BigCorp would eat up every interesting or useful piece of art, technology, and culture that has ever been created and monetize the life out of it.

    Wait, I'm still trying to figure out the difference between your imaginary world and the world we live in now?

    • I think the main difference is if everything were freely available they may attempt to monetize the life out of it, but they will fail if they can't actually provide something people actually want. There's no more "You want a thing so you're going to buy our thing because we are the exclusive providers of it. That means we don't even have to make it very good"

      If anyone in the world could make a Star Wars movie, the average Star Wars movie would be much worse, but the best 10 Star Wars movies might be better that what we currently have.

      5 replies →

    • Thor would have red hair in the imaginary world, rather than being a Blonde man which was made to be a somewhat distinguished comic book character.

      The Disney or otherwise copyrighted versions allow for unique spins on these old characters to be re-copyrighted. This Thor from Disney/Marvel is distinguished from Thor from God of War.

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  • How do restaurants work, then? You can’t copyright a recipe. Instructions can’t generally be copyrighted, otherwise someone would own the fastest route from A to B and charge every person who used it. The whole idea of intellectual property gets really weird when you try to pinpoint what exactly is being owned.

    I do not agree with your conjecture that big corps would win by default. Ask why would people need protection from having their work stolen when the only ones welding weaponized copyright are the corporations. People need the freedom to wield culture without restriction, not protection from someone having the same idea as them and manifesting it.

    • It’s more reasonable to say that the idea of intellectual property is challenging for nonlawyers because of the difficulty in understanding ownership not as one thing, but as a bundle of various elements of control, exclusion, obligation, or entitlement, even some of which spring into existence out of nowhere.

      In other words, the challenge is not to understand “what exactly is being owned,” and instead, to understand “what exactly being owned is.”

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    • > How do restaurants work, then?

      Primarily because recipe creation is not one of the biggest cost centers for restaurants?

    • Closed source - when was the last time your restaurant told you what was in, and how to make, your favourite dish?

      What's in Coca Cola?

      What are the 11 herbs and spices in Kentucky Fried Chicken?

      How do I make the sauce in a Big Mac?

      14 replies →

    • > I do not agree with your conjecture that big corps would win by default.

      Why wouldn't big corps win by default? They have the brand name, own the resources to make more polished version of any IP, and have better distribution channels than anyone else.

      Can you tell me how this scenario won't play out?

      1. Big corporation has people looking for new and trending IP.

      2. Instead of buying the rights to it, they get their army of people to produce more polished versions of it.

      3. Because they have branding and a better distribution channel, the money goes 100% to them.

      > Ask why would people need protection from having their work stolen when the only ones welding weaponized copyright are the corporations.

      People working in the field sell their copyright like Gravity Falls' Alex Hirsch: https://x.com/_AlexHirsch/status/1906915851720077617

    • > How do restaurants work, then? You can’t copyright a recipe.

      They barely work. Recipes are trade secrets, and the cooks who use them are either paid very well, given NDAs or given only part of the most guarded recipes

  • > The idea of open sourcing everything and nullifying patents would benefit corporations like Disney and OpenAI vastly more than it would benefit the people.

    Disney would be among the largest beneficiaries if the right to train AI models on content was viewed as an exclusive right of the copyright holder; they absolutely do not benefit from AI training being considered fair use.

  • Maybe now, post-AI.

    But if you'd asked this question in 2015 or earlier, everyone would have said Disney -> pro-patent, average people & indie devs -> anti-patent. Microsoft was famously pro-patent, as were a number of nuisance companies that earned the label "patent troll."

    Honestly, this idea of "patents to protect the people" would've come across as a corporate lawyer trick pre-2015.

  • This is the exact opposite of the truth.

    Look at YouTube. Look at SoundCloud. Look at all the fan fiction sites out there, internet mangas and manwhas and webtoons, all the podcasts, all the influencers on X and Instagram and TikTok and even OnlyFans, etc etc. Look at all the uniquely tiny distribution channels that small companies and even individuals are able to build in connection with their fans and customers.

    There is endless demand for the endless variety of creativity and content that's created by normal people who aren't Disney, and endless ways to get it into people's hands. It is literally impossible for any one company to hoover all of it up and somehow keep it from the people.

    In fact, the ONLY thing that makes it possible for them to come close to doing that is copyright.

    And the only reason we have such a huge variety of creativity online is because people either (a) blatantly violate copyright law, or (b) work around gaps in copyright law that allow them to be creative without being sued.

    The idea that we need copyrights to protect us from big companies is exactly wrong. It's the opposite. Big companies need copyright to protect their profits from the endless creativity and remixing of the people.

  • > The idea of open sourcing everything and nullifying patents would benefit corporations like Disney and OpenAI vastly more than it would benefit the people

    No, support open source AI and this will not happen.

  • The original claim is false,

    > intellectual property [...] used over and over again, primarily by the rich and powerful, to stifle original ideas and hold back cultural innovation.

    There's nothing about IP which prevents you from creating your own. There are, in fact, a near infinite number of things you can create. More things than there exist stars in our galaxy.

    The problem with ideas is that they have to be good. They have to be refined. They have to hit the cultural zeitgeist, solve a particular problem, or just be useful. That's the hard part that takes the investment of time and money.

    In the old world before Gen AI, this was the hard thing that kept companies in power. That world is going away fast, and now creation will be (relatively) easy. More taste makers will be slinging content and we'll wind up in a land of abundance. We won't need Disney to give us their opinion on Star Wars - we can make our own.

    The new problem is distributing that content.

    > The idea of open sourcing everything and nullifying patents would benefit corporations like Disney and OpenAI vastly more than it would benefit the people. The first thing that would happen is that BigCorp would eat up every interesting or useful piece of art, technology, and culture that has ever been created and monetize the life out of it.

    Unless the masses can create and share on equal footing, you're 100% right.

    If it turns out, however, that we don't need Google, OpenAI, or big tech to make our own sci-fi epics, share them with a ton of people, and interact with friends and audiences, then the corporations won't be able to profit off of it.

    If social networks were replaced with common carriers and protocols.

    If Gen AI could run at the edge without proprietary models or expensive compute.

    If the data of YouTube, Reddit, Twitter, Instagram didn't require hyperscaler infra to store, search, and serve.

    Unfortunately, there are too many technical reasons why the giants will win. And network effects will favor the few versus many. Unless those parameters change, we'll be stuck with big tech distribution.

    Even if the laws around IP change, the hard tech challenges keep the gatekeepers in power. The power accrues to those who can dominate creation (if creation is unilateral), or even more so, to the distributors of that content.

    • This is the same argument we made in the 90s about what the web was going to do. What ended up happening was the growth of aggregators and silos like Facebook that baited everyone with ease of use into putting everything into their walled garden and then monetized it. The creators, namely the posters of the content, got nothing.

      The same is happening already with AI creations. Doing it yourself is work and takes some technical skill, so most people use hosted AI services. Guess who makes all the money?

      You will be able to create and share your own spin on Star Wars. You won’t see anything for that except maybe cred or some upvotes. The company that hosts it and provides the gateway and controls the algorithms that show it to people will get everything.

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    • > We won't need Disney to give us their opinion on Star Wars - we can make our own.

      Disney would say that you can’t. And in the current copyright regime, it’s not unlikely that they’d convince the court that they’re right.

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    • > The problem with ideas is that they have to be good.

      No they don't, look at music popular in social networks.

      > and now creation will be (relatively) easy. More taste makers will be slinging content and we'll wind up in a land of abundance.

      Even before the generative AI, I think we live in the era where there are more creators than ever in history: everybody today can publish their music or art without any large investments (except for instruments: they are expensive as always). I would prefer we have cheaper pianos, samples and microphones instead of worthless music-copying models.

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If we are going to have a general discussion about copyright reform at a national level, I'm all for it. If we are going to let billion dollar corporations break the law to make even more money and invent legal fictions after the fact to protect them, I'm completely against it.

Training a model is not equivalent to training a human. Freedom of information for a mountain of graphics cards in a privately owned data center is not the same as freedom of information for flesh and blood human beings.

  • You’re setting court precedent that will apply equally to OpenAI as it does to the llama.cpp and stable diffusion models running on your own graphics card.

    • I don’t know about that, we seem to be so deeply into double standards for this stuff that we’ve forgotten they are double standards. If I aggressively scrape content from anywhere and everywhere ignoring robots.txt and any other terms and conditions, then I’ll probably be punished. Corporate crawlers that are feeding the beast just do this on a massive scale and laugh off all of the complaints, including those from smaller corporations who hire lawyers..

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    • SGTM.

      Honestly, seriously. Imagine some weird Thanos showed up, snapped his fingers and every single bit of generative AI software/models/papers/etc. were wiped from the Earth forever.

      Would that world be measurably worse in any way in terms of meaningful satisfying lives for people? Yes, you might have to hand draw (poorly) your D&D character.

      But if you wanted to read a story, or look at an image, you'd have to actually connect with a human who made that thing. That human would in turn have an audience for people to experience the thing they made.

      Was that world so bad?

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    • Can stable diffusion be created without using copyrighted content? Maybe we should have some exemption for non-commercial research but definitely not for commercial exploitation or generating copyrighted images using open-source models.

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  • > invent legal fictions after the fact

    You're reading into the situation...

    For the US getting legislators to do anything is impossible: even the powerful fail.

    When a legal system is totally roadblocked, what other choice is there? The reason all startups ask forgiveness is that permission is not available.

    (edit). Shit. I guess that could be a political statement. Sorry

A different way of looking at it: AI, by design, defaults to regurgitating the poppiest of pop culture content. Every whip-wielding archaeologist is now Harrison Ford. Every suave British spy is now Daniel Craig. With the power of AI, creativity is dead and buried.

  • This is what was often missed in the previous round of AI discourse that criticized these companies for forcing diversity into their systems after the fact. Every suave spy being Daniel Craig is just the apolitical version of every nurse being a woman or every criminal being Black. Converging everything to the internet's most popular result represents an inaccurate and a dumped down version of the world. You don't have to value diversity as a concept at all to recognize this as a systemic flaw of AI, it is as easy as recognizing that Daniel Craig isn't the only James Bond let alone the only "suave English spy".

    • It’s only a flaw insofar as it’s used in ways in which the property of the tool is problematic. Stereotypes are use for good and bad all the time, let’s not pretend that we have to attack every problem with a funky shaped hammer because we can’t admit that it’s okay to have specialized tools in the tool belt.

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  • The backlash against AI compels creative types to be more original, maybe. It could be that AI improves culture by reflecting it in insipid parody, with the implicit message "stop phoning it in".

  • Why does the AI have to inject the creativity? It's supposed to guess what you want and generate it. The prompts in the article make it clear the author wants Harrison Ford.

    If you ask it for a female adventure-loving archaeologist with a bullwhip, you think you'll get Harrison Ford?

    What if you ask for a black man? Etc etc.

    You're talking about how unoriginal it is when the human has asked it in the least creative way. And it gives what you want (when the content filters don't spot it)

  • don't you think it is empowering and aspiring for artists? they can try several drafts of their work instantaneously, checking out various compositions etc before even starting the manual art process.

    they could even input/train it on their own work. I don't think someone can use AI to copy your art better than the original artist.

    Plus art is about provenance. If we could find a scrap piece of paper with some scribbles from Picasso, it would be art.

    • This does seem to work for writing. Feed your own writing back in and try variations / quickly sketch out alternate plots, that sort of thing.

      Then go back and refine.

      Treat it the same as programming. Don't tell the AI to just make something and hope it magically does it as a one-shot. Iterate, combine with other techniques, make something that is truly your own.

  • > A different way of looking at it: AI, by design, defaults to regurgitating the poppiest of pop culture content.

    That's the whole problem with AI. It's not creative. There's no "I" in AI. There's just what we feed it and it's a whole lot of "garbage in, garbage out". The more the world is flooded with derivative AI slop the less there will be of anything else to train AI on and eventually we're left with increasingly homogenized and uncreative content drowning out what little originality is still being made without AI.

> That Disney Corp can prevent you from viewing some collection of pixels, because THEY own it

A world without copyright is just as problematic as a world with copyright. With copyright, you run into the problem of excessive control. This wasn't too much of a problem in the past. If you bought a book, record, or video recording, you owned that particular copy. You could run into disagreeable situations because you didn't own the rights, but it was difficult to prevent anyone from from viewing a work once it had been published. (Of course, modern copyright laws and digitial distribution has changed that.)

On the flip side, without copyright, it would be far easier for others to exploit (or even take credit) for the work of another person without compensation or recourse. Just look at those AI "generated" images, or any website that blatently rips off the content created by another person. There is no compensation. Heck, there isn't even credit. Worse yet, the parties misrepresenting the content are doing their best to monetize it. Even authors who are more than willing to give their work away have every right to feel exploited under those circumstances. And all of that is happening with copyright laws, where there is the opportunity for recourse if you have the means and the will.

  • You don’t need credit to talk about pop culture. I don’t need to credit the Indian Jones copyright holder when I paint a stunning likeness of Ford in a kaki outfit with a whip, even if the holder might try to sue me over it. Copyright and credit aren’t the same.

  • To reply to the parenthetical, copyright has nothing to do with credit. Taking credit for someone else's work is banned in some places in some contexts (they call this a moral rights regime) but not the same thing as what is being talked about when people say copyright (which is about copying and performing)

  • The idea that someone can't use ideas without someone else making money from it is a really, really, radically weird idea and is very new in the history of human society.

I think what you observe is more like a natural blowback to the prevailing idea that this is somehow beyond critique because it will fundamentally change culture and civilization forever.

There's a bit of irony here too. The intellectual discourse around intellectural property, a diverse and lively one from an academic standpoint, the whole free and open source software movements, software patents, the piracy movement and so on have analyzed the history, underlying ideas and values in detail for the past thirty years. Most people know roughly what is at stake, where they stand, and can defend their position in an honest way.

Then comes new technology, everyone and their mother gets excited about it, and steamrolls all those lofty ideas into "oh look at all the shiny things it can produce!". Be careful what you wish for.

  • Let's be clear. You can be for free software, against copyright, etc., and STILL be in favor of these firms being punished for violating copyright as they have. Because frankly, we -- normal people -- have always known that we would be punished if we did anything close to this: so many people have been thrown in jail, even killed themselves, because they distributed some film or hosted some books. But now, when a big corporation does it, and in doing so seeks to replace and impoverish thousands, millions of hard-working, law-abiding people, now is when we should expect the government to finally say -- oh, that copyright thing was silly all along? No. Perhaps if the deal was that the whole system would go away entirely -- that we, too, could do what these firms have done. But that's not what's being proposed. That will not happen. They want the laws to be for them, not for us, and I will always be opposed to attempts at actualizing that injustice.

    • IMO the natural effect of this will be to massively devalue any individual cultural artifact, and that this will also achieve the benefit of defanging the big copyright holders. Is it the right way to go about it? No. Is it an insult to anyone who ever got nabbed for piracy? Sure. But tbh as a pirate voter I'll still very much take it.

Not just some particular collection of pixels, but an infinite number of combinations of collections of pixels, any of which remotely invoke a shadow of similarity to hundreds of "properties" that Disney lays claim to.

  • But why do you want to make a collection of pixels that resembles existing characters and not create your own?

Essentially: “information wants to be free”.

I agree.

But this must include the dissolution of patents. Otherwise corporations and the owners of the infrastructure will simply control everything, including the easily replicable works of individuals.

  • At least patents only last 20 years as opposed to nearly over a century for copyright.

    • In practice it's often longer. Drug companies queue up minor tweaks to their formulas and can threaten to sue anyone even close to the new way, even carbon copies of the now expired patent. Few can afford to win a lawsuit.

      We need more courts and judges to speed the process, to make justice more accessible, and universal SLAPP protections to weed out frivolous abuse.

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  • I am against dissolution of patents if the technology took lot of research. In this case the patent protects from others copying the result of research.

    However, obvious patents like "a computer system with a display displaying a product and a button to order it" should not be allowed. Also, software patents should not exist (copyright is enough).

    • What if all that research led to some incredible world changing for the better idea/concept/product in an open society that would benefit everyone, in the closed society only those allowed to use the patent benefit

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It's not baffling in the least.

No matter the extent you believe in the freedom of information, few believe anyone should then be free to profit from someone else's work without attribution.

You seem to think it would be okay for disney to market and charge for my own personal original characters and art, claiming them as their own original idea. Why is that?

  • Yes. I 100% unironically believe that anyone should be able to use anyone else's work royalty/copyright free after 10-20 years instead of 170 in the UK. Could you please justify why 170 years is in any way a reasonable amount of time?

    • The copyright last 70 years after the death of the author, so 170 years would be rare (indeed 190 years would be possible). This was an implementation of a 1993 EU directive:

      https://en.wikipedia.org/wiki/Copyright_Duration_Directive

      That itself was based on the 1886 Berne Convention. "The original goal of the Berne Convention was to protect works for two generations after the death of the author". 50 years, originally. But why? Apparently Victor Hugo (he of Les Miserables) is to blame. But why was he bothered?

      Edit: it seems the extension beyond the death of the author was not what Hugo wanted. "any work of art has two authors: the people who confusingly feel something, a creator who translates these feelings, and the people again who consecrate his vision of that feeling. When one of the authors dies, the rights should totally be granted back to the other, the people." So I'm still trying to figure out who came up with it, and why.

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    • "use" vs. sell is the problem here. Or do you think they are the same?

I'm guessing you've never created something of value before. People are entitled to the fruits of their labour and control of their intellectual property.

  • If I paint a picture on a physical canvas, I can charge people to come into my house and take a look. If I bring the canvas to a park, I'm not entitled to say "s-stop looking at my painting guys!"

    If you're worried about your work being infinitely reproduced, you probably shouldn't work in an infinitely-reproducible medium. Digitized content is inherently worthless, and I mean that in a non-derisive way. The sooner we realize this, the richer culture will be.

    Really all content is worthless. Historically, we've always paid for the transmission medium (tape, CD) and confused it for the cost of art itself.

    • and how do you reconcile any work in software development? If someone isn’t willing to work for free, should they just not work in the field at all? Do you think software culture would really be richer?

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  • >People are entitled to the fruits of their labour and control of their intellectual property.

    No they aren't, intellectual property is a legal fiction and ideas belong to all of humanity. Humanity did fine without intellectual property for thousands of years, it's a relatively recent creation.

  • Accusatory clause aside, but I agree, this is how a lot of "starving artists" get out of being starving.

  • > I'm guessing you've never created something of value before

    That's an interesting speculation. You realize that it could also be turned against you, right? Never a good idea!

    So, let's focus on the arguments rather than making assumptions about each other's backgrounds.

    > People are entitled to the fruits of their labour and control of their intellectual property.

    People are absolutely entitled to the fruits of their labour. The crucial question is whether the current system of 'IP' control – designed for scarcity – is the best way to ensure that, especially when many creators find it hinders more than it helps. That's why many people explore and use other models.

I think we have all grown up with pervasive strong IP rights, and most people have come to internalize it as a matter of fairness or an almost natural right, rather than a practical tool designed to incentivize creation.

And then even if you get past that, the world is filled with lots of IP we love, and it is easy to imagine weakened IP rights taking that away, but quite difficult to imagine what weakened IP rights might buy us.

I do have some hope still that this generative AI stuff will give a glimpse into the value of weaker IP rights and maybe inspire more people to think critically about it. But I think it is an uphill battle. Or maybe it will take younger people growing up on generative AI to notice.

I can't speak for everyone obviously, but my anti-AI sentiment in this regard is not that IP law is flawless and beyond reproach, far from it. I'm merely saying that as long as we're all required to put up with it, that OpenAI and company should also have to put up with it. It's incredibly disingenuous the way these companies have taken advantage of publicly available material on an industrial scale, used said material to train their models "for research" and as soon as they had something that vaguely did what they wanted, began selling access to them.

If they are indeed the output of "research" that couldn't exist without the requisite publicly available material, then they should be accessible by the public (and arguably, the products of said outputs should also be inherently public domain too).

If they are instead created products to be sold themselves, then what is utilized to create them should be licensed for that purpose.

Additionally, if they can be used to generate IP violating material, then IMHO, makes perfect sense for the rights holders of those IPs to sue their asses like they would anyone else who did that and sold the results.

Again, for emphasis: I'm not endorsing any of the effects of IP law. I am simply saying that we should all, from the poorest user to the richest corporation, be playing by the same rules, and it feels like AI companies entire existence is hinging on their ability to have their IP cake and eat it too: they want to be able to restrict and monetize access to their generative models that they've created, while also having free reign to generate clearly, bluntly plagiarizing material, by way of utilizing vast amounts of in-good-faith freely given material. It's gross, and it sucks.

  • Very well put. I’m open to a future in which nothing is copyrighted & everything is in the public domain, but the byproduct of that public domain material should _also_ be owned by the public.

    Otherwise, we’re making the judgement that the originators of the IP should not be compensated for their labor, while the AI labs should be. Of course, training & running the models take compute resources, but the ultimate aim of these companies is to profit above & beyond those costs, just as artists hope to be compensated above & beyond the training & resources required to make the art in the first place.

    • as an artist, I totally agree with this approach. the whole idea of trying to pay artists for their contributions in training data is just impractical.

      if the data’s pulled from the public domain, the model built from this human knowledge should be shared with all creators too, meaning everyone should get access to it

  • Beware of pushing for rules that you don't personally believe in. You just might succeed a little too well, and have to live with the consequences.

Consider that one day you may wish to author a creative work and derive financial benefit from that labor. There is legitimate use for limited time ownership of reproducible cultural artifacts. Extending that to 95 years is the problem.

  • I wish to one day derive financial benefit from hitting myself with a hammer for 8 hours a day. Should we construct a legal apparatus to guarantee that I am able to do so?

    Edit: the point I want to illustrate is that we do not get to choose what others value, or to dictate what is scarce and no one is entitled to make a living in a specific way even if they really want to

    • It is bad analogy specially because we value that so much that we are even discussing on how to have more of it.

How do you suggest you protect your "thing"?

* If I make a thing that is different and I get a patent - cool. * If I create a design that is unusual and I get copyright on it - is that cool?

Both concepts - patent and copyright - are somewhat controversial, for multiple reasons.

If you invented a thingie, would you not want some initial patent related protection to allow you to crack on with some sort of clout against cough CN? If you created a film/creative thang, would you not want some protection against your characters being ... subverted.

Patents and copywrite are what we have - do you have any better ideas?

What's the damage to the society done by Disney holding the rights to Mickey Mouse? Like, if we're being honest?

Patents, sure. They're abused and come at a cost to the society. But all we've done here is created a culture where, in some sort of an imagined David-vs-Goliath struggle against Disney, we've enabled a tech culture where it's OK to train gen AI tech on works of small-scale artists pilfered on an unprecedented scale. That's not hurting Disney. It's hurting your favorite indie band, a writer you like, etc.

  • It’s worse in music: the folk music that came before recorded music had a long history of everyone borrowing and putting their own spin on someone else’s tune and, today, this is viewed as some kind of assault on the originator of the tune.

    If companies can’t gatekeep our artistic culture for money, we’ll be better able to enjoy it.

We're about to witness a fundamental shift in the human experience. Some time in the near future there will not be a single act of creation you can do that isn't trivial compared to the result of typing "make cool thing please now" into the computer. And your position is to add to the problem because with your policy anything I create should get chucked into the LLM grinder by any and everybody. How do I get my human body to commit to doing hard things with that prospect at hand? This is the end of happiness.

  • This is why I love making bread

    • We can’t all be bread making hedonists. Some of us want these finite lives to mean more than living constantly in the moment in a state of baking zen.

  • I don't know, that sounds like the basic argument for copyright: "I created a cool thing, therefore I should be able to milk it for the rest of my life". Without this perk, creatives are less motivated. Would that be bad? I guess an extreme version would be a world where you can only publish anonymously and with no tangible reward.

    • I hate to paint with such a broad brush, but I’d venture that “creatives” are not primarily motivated by profit. It is almost a truism that money corrupts the creative endeavour.

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I don't really care.

Either enforce the current copyright regime and sue the AI companies to dust.

Or abolish copyright and let us all go hog wild.

But this halfway house where you can ignore the law as long as you've got enough money is disgusting.

  • Or treat AI training as within the coverage of the current fair use regime (which is certainly defensible within the current copyright regime), while prosecuting the use of AI models to create infringing copies and derivative works that do not themselves have permission or a reasonable claim to be within the scope of fair use as a violation (and prosecuted hosted AI firms for contributory infringement where their actions with regard to such created infringements fit the existing law on that.)

    • ^ I feel like I almost never see this take, and I don't understand why because frankly, it strikes me at patently obvious! Of course the tool isn't responsible, and the person who uses it is.

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    • I see AI training on public material like I would upcoming artists being inspired by the artists before them. Obviously the scale is very different. I don't mind your scenario because an AI firm, if they couldn't stay on top of what their model was creating, could voluntarily reduce the material used to train it.

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  • This may not be a particularly popular opinion, but current copyright laws in the US are pretty clearly in favor of training an AI as a transformative act, and covered by fair use. (I did confirm this belief in conversation with an IP attorney earlier this week, by the way, though I myself am not a lawyer.)

    The best-positioned lawsuits to win, like NYTimes vs. OpenAI/MS, is actually based on violating terms of use, rather than infringing at training time.

    Emitting works that violate copyright is certainly possible, but you could argue that the additional entropy required to pass into the model (the text prompt, or the random seed in a diffusion model) is necessary for the infringement. Regardless, the current law would suggest that the infringing action happens at inference time, not training.

    I'm not making a claim that the copyright should work that way, merely that it does today.

    • > Regardless, the current law would suggest that the infringing action happens at inference time, not training.

      Zuckerberg downloading a large library of pirated articles does not violate any laws? I think you can get a life sentence for merely posting links to the library.

      3 replies →

    • > The best-positioned lawsuits to win, like NYTimes vs. OpenAI/MS, is actually based on violating terms of use, rather than infringing at training time.

      I agree with this, but it's worth noting this does not conflict with and kind of reinforces the GP's comment about hypocrisy and "[ignoring] the law as long as you've got enough money".

      The terms of use angle is better than copyright, but most likely we'll never see any precedent created that allows this argument to succeed on a large scale. If it were allowed then every ToS would simply begin to say Humans Only, Robots not Welcome or if you're a newspaper then "reading this you agree that you're a human or a search engine but will never use content for generative AI". If github could enforce site terms and conditions like that, then they could prevent everyone else from scraping regardless of individual repository software licenses, etc.

      While the courts are setting up precedent for this kind of thing, they will be pressured to maintain a situation where terms and conditions are useful for corporations to punish people. Meanwhile, corporations won't be able to punish corporations for the most part, regardless of the difference in size. But larger corporations can ignore whatever rules they want, to the possible detriment of smaller ones. All of which is more or less status quo

    • Training alone, perhaps. But the way the AIs are actually used (regardless of prompt engineering) is a direct example of what is forbidden by the case that introduced the "transformative" language.

      > if [someone] thus cites the most important parts of the work, with a view, not to criticize, but to supersede the use of the original work, and substitute the review for it, such a use will be deemed in law a piracy.

      Of course, we live in a post-precedent world, so who knows?

  • The hypocrisy is obviously disgusting.

    It also shows how, at the end of the day, none of the justifications for this intellectual property crap are about creativity, preserving the rights of creators, or any lofty notion that intellectual property actually makes the world a better place, but rather, it is a naked power+money thing. Warner Bros and Sony can stop you from publishing a jpeg because they have lawyers who write the rulebook. Sam Altman can publish a jpeg because the Prince of Saud believes that he is going build for corporate America a Golem that can read excel spreadsheets.

> It seems most people have fully assimilated the idea that information itself must be entirely subsumed into an oppressive, proprietary, commercial apparatus.

No, the idea is that rules needed to be changed in a way that can are valid for everyone, not just for mega corporations who are trying to exploit other's works and gatekeep the it behind "AI".

> used over and over again, primarily by the rich and powerful

This is where the argument falls apart. Not because the copyright isn't used by the rich and powerful, but because it misses the fact that copyright also grants very powerful rights to otherwise powerless individuals, thus allowing for many small businesses and individuals to earn a living based on the rights granted by our current copyright system.

>information itself must be entirely subsumed into an oppressive, proprietary, commercial apparatus

I think that's the reason why I've (and probably many others?) have cooled down on general open source coding.

Open source started when well-paid programmers used their stable positions and ample extra time to give back to the community. What happened then is that corporations then siphoned up all that labor and gave nothing back, just like the AI bros siphoned up all data and gave nothing back. The 'contract' of mutual exchange, of bettering each other, was always a fantasy. Instead the companies took away that ample extra time and those stable positions.

Here we are in 2025 and sometimes I can't afford rent but the company C-tier is buying itself their hundredth yacht. Why should I contribute to your system?

> to stifle original ideas and hold back cultural innovation.

How is copyright stifling innovation?

You could not rip something off more blatantly than Gravity, which had the lawsuit dismissed entirely.

Taurus vs Stairway to Heaven, the list goes on and on and on.

You can often get away with nearly murder ripping off other people's stuff.

  • Because it's self indulgent wankery. If I, as writer and an artist, have just the most absolutely brilliant thoughts, and write them down into a book or draw the most beautiful artwork, I can earn money off that well into my afterlife with copyright. Meanwhile the carpenter who is no less bright, can only sell the chair he's built once. In order to make money off of it, he must labor to produce a second or even a third chair. Why does one person have to work harder than the other because of the medium they chose?

    Meanwhile in China, just because you invented a thing, you don't get to sit back and rest on your laurels. sipping champagne in hot tubs, because your competitor isn't staying put. He's grinding and innovating off your innovation so you'd also better keep innovating.

    • The only people making chairs by hand today are exceptionally well-paid artisanal craft carpenters and/or designers/studios.

      It's not at all unusual for popular/iconic furniture designs to be copyrighted.

      Reality is people who invent truly original, useful, desirable things are the most important human beings on the planet.

      Nothing that makes civilisation what it is has happened without original inventiveness and creativity. It's the single most important resource there is.

      These people should be encouraged and rewarded, whether it's in academia, industry, as freelance inventors/creators, or in some other way.

      It's debatable if the current copyright system is the best way to do that, because often it isn't, for all kinds of reasons.

      But the principle remains. Destroy rewards for original invention and creativity and you destroy all progress.

      7 replies →

    • One reason so many people are amenable to the copyright argument is at least partly because of these counterarguments that posit that every writer must be an elitist or fabulously wealthy vs. instead of someone who spent X years toiling away at their craft or skill while working menial/multiple jobs.

      1 reply →

    • This has nothing to do with stifling innovation.

      I am yet to meet a writer who doesn't even attempt to write for fear that whatever they write will be found to be in violation of copyright (unless they are the type of writer that is always finding excuses not to write).

      Several people have made successful careers out of fan fiction...

      11 replies →

    • I don't think it is that easy. Take musicians for example. There are several thousands most popular and rich, some that can only gather a small club and a long tail of people who can only play music on their day off. And now with development of generative models their financial situation is going to get only worse.

    • The income from the book is scaling by its number of customers, versus roughly one person at a time who can enjoy the chair. It incentivizes finding ways to entertain more people with your effort.

  • Copyright makes the legality of arXiv and SciHub questionable at best. It locks publicly funded research behind paywalls. It makes being able to search the law (including case law) of the US incredibly expensive. It puts a burden on platforms to be beholden to DMCA takedowns, lest the content owner go to their hosting or DNS provider, has happened to itch.io. It adds licensing fees onto public musical performances (ASCAP).

    Additionally plenty of people making videos for YouTube have had their videos demonetized and their channels even removed because of the Content ID copyright detection scheme and their three strikes rule. In some cases to a ridiculous extent - some companies will claim ownership of music that isn't theirs and either get the video taken down or take a share of the revenue.

    I watched a video where someone wrote a song and registered it via CDBaby, which YouTube sources for Content ID. Then someone claimed ownership of the song, so YouTube assigned the third party 50% of the ad revenue of the video.

    • Let's separate the implementation of copyright and the concept of copyright. I don't think you would find anyone who would say the US's implementation of copyright is flawless, but the OP seems to be talking about the concept itself.

      > Additionally plenty of people making videos for YouTube have had their videos demonetized and their channels even removed because of the Content ID copyright detection scheme and their three strikes rule. In some cases to a ridiculous extent - some companies will claim ownership of music that isn't theirs and either get the video taken down or take a share of the revenue.

      Let's take YouTube videos as an example. If the concept of copyright doesn't exist, there is nothing stopping a YouTuber with millions more subscribers from seeing a trending video you made and uploading it themselves. Since they're the one with the most subs, they will get the most views.

      The winner of the rewards will always go to the brand that people know most rather than the video makers.

    • > Copyright makes the legality of arXiv

      Why? I thought that authors post the articles to arxiv themselves.

      > It locks publicly funded research behind paywalls.

      It is not copyright, it is scientists who do not want to publish their work (that they got paid for) in open access journals. And it seems the reason is that we have the system where your career advances better if you publish in paid journals.

Getting the megacorporations to sit up and take notice of this is about the only way the average independent artist has any hope of stopping this crap from destroying half our jobs. What'm I gonna do, sue OpenAI? Sam Altman makes more money sitting on the toilet taking a dump than I do in an entire year.

I have no love for the Mouse but if I can get them and the image slop-mongers to fight then that's absoutely fine. It would be nice to have a functioning, vibrant public domain but it is also nice to not have some rich asshole insisting that all copyright laws must be ignored because if they properly licensed even a fraction of what they've consumed then it would be entirely too expensive to train their glorified autocomplete databases on the entire fucking internet for the purpose of generating even more garbage "content" designed to keep your attention when you're mindlessly scrolling their attention farms, regardless of how it makes you feel, and if I can choose one or the other then I am totally behind the Mouse.

More than giant corporations make IP. What about independent artists making original art?

The problem with this kind of plagiarism isn't that it violates someone's specific copyright.

But the discussion around plagiarism calls attention to the deeper issue: "generative" AI does not have emergent thinking or reasoning capabilities. It is just very good at obfuscating the sources of its information.

And that can cause much bigger problems than just IP infringement. You could make a strategic decision based on information that was deliberately published by an adversary.

It smells like a psyop, to be honest. Doesn't take much to get the ball rolling. Just more temporarily embarrassed millionaires sticking up for billionaires and corporations, buying their propaganda hook line and sinker, and propagating it themselves for free. Copyright is a joke, DMCA is a disgusting, selectively applied tool of the elite.

All those ideas were rationalizations because people didn’t want to pay for stuff, just like your post effectively blaming the victim of IP theft cause corporations undeniably do suck so we shouldn’t care if they suffer.

The issue here is that you think the problem is

> intellectual property

rather than

> used over and over again, primarily by the rich and powerful, to stifle original ideas and hold back cultural innovation

You're using those "2008 ideas now to defend the rich and powerful exploiting and stifling creativity; the problem hasn't changed, you've just swapped sides.

OpenAI isn't the underdog here.

I don't understand how protecting Disney characters prevents development of art or science. Why do you need them at all? There is lot of liberally licensed art and I think today there are more artists than ever in history.

Also making a billion dollar business by using hard work of talented people for free and without permission is not cool. The movie they downloaded from Pirate Bay for free took probably man-years of work to make.

Also I wonder how can we be sure that the images produced by machine are original and are not a mix of images from unknown artists at DeviantArt. Maybe it is time to make a neural image origin search engine?

  • For the last paragraph, it already exists: Stable Attribution.

    It doesn't work. If you put your handmade drawing inside, it'll also tell you what images were mixed to make it, even though it was entirely human-made.