Comment by bananaboy
5 days ago
Very cool! Minor nitpick though: DOOM didn’t use raycasting. This is really a Wolfenstein 3D-like, since Wolf3D did use ray casting.
5 days ago
Very cool! Minor nitpick though: DOOM didn’t use raycasting. This is really a Wolfenstein 3D-like, since Wolf3D did use ray casting.
Given the lack of textured walls, it's more like a Hovertank 3D-like.
Absolutely! I figured people are more familiar with wolf3d though.
I mean- I wanted textures but that's borderline impossible with the size
This is the obligatory comment on every ray casting game calling itself Doom like. I was scrolling down the page, checking if I had to add it, but luckily it was already done :-D
I have been doing the same since the 90s reading people on usenet calling DOOM raycasting hahaha
I KNOW haha! I wanted to include the backrooms concept with the infinite map and such and Wolfenstein 3D seemed fitting for the theme haha