Comment by tough

1 day ago

iOS/MacOS users are more predisposed to shell some bucks because of their walled garden upbringing.

Devs would usually prioritize iOS releases (early on, when no React Native nor Expo was as common place) only due to this fact that iOS users where much more likely to spend money than Android ones.

This might have equalized since the early days but i bet some of it still stands

Try to make a robust ecosystem of discerning customers willing to pay money for good software look bad.

iOS/Android hasn’t equalized. Depending on the segment, something like 80% of revenue is iOS.