Comment by malkia
4 months ago
https://loglog.games/blog/leaving-rust-gamedev/#hot-reloadin...
Hot reloading! Iteration!
A friend of mine wrote an article 25+ years ago about using C++ based scripting (compiles to C++). My friend is super smart engineer, but I don't think he was thinking of those poor scripters that would have to wait on iteration times. Granted 25 years ago the teams were small, but nowadays the amount of scripters you would have on AAA game is probably dozen if not two or three dozen and even more!
Imagine all of them waiting on compile... Or trying to deal with correctness, etc.
No comments yet
Contribute on Hacker News ↗